Sobre este puesto de Creative Producer (R&D) en Joyteractive
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We’re looking for an experienced Creative Producer to join our R&D team.
What are the key responsibilities?
Manage the production of marketing creatives for new mobile game concepts at the early R&D stage.
Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback.
Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test.
Prepare gameplay recordings and select the most representative gameplay moments for creative production.
Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution.
Estimate production complexity and timelines and ensure creatives are delivered on schedule.
Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests.
What kind of professional are we looking for?
Experience in the gaming industry and a good understanding of game advertising creatives.
Hands-on experience in Motion Design, Creative Production, or a related role.
Strong understanding of the full video creative production cycle — from gameplay recording and references to animation, editing, and final delivery.
Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead.
Enough hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution.
Experience working directly with Motion Designers and coordinating their work.
Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap.
Comfortable working in a fast-moving environment and a high level of autonomy.
Strong communication and coordination skills.
Will be a plus
Previous hands-on experience as a Motion Designer or Lead Motion Designer.
Experience working on new game launches, prototypes, or early-stage products.
Experience working in R&D or startup-like game development environments.
What are the conditions and bonuses?
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
🎓 Individual budget for training and growth
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work