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À propos de ce poste Software Engineer, Data Model chez Roblox

Roblox · Sur site · San Mateo, CA, United States

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We’re looking for an outstanding Software Engineer to join our Game Engine Data Model team. As a member of this team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special.

The Data Model is the object hierarchy that is analogous to a scene graph or entity system, powering all our experiences by exposing an interface between core engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine.

You Will:

  • Develop engine code that performs well for user-created games on the Roblox platform.
  • Work cross-functionally with other teams to deliver high-quality functionality.
  • Improve product quality by writing automated tests for your code.
  • Take ownership of features and projects, from design through launch.
  • Build and test code that runs across supported devices, including desktop, mobile, and console.

You Have:

  • 2+ years of software engineering experience, with hands-on experience developing in C++.
  • Knowledge: You are proficient in one or more programming languages (C++, C#, Go, Python or similar programming language). Familiarity with game engines, real-time systems, large-scale simulations or entity component systems is a plus
  • Curiosity: Strong willingness to learn, take on unfamiliar problems, and stay current with evolving technologies.
  • Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution.
  • Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system.

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$168,680—$212,490 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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Comment se compare ce salaire pour Software Engineer

Ce poste paie $190,585/yr — en dessous de la fourchette habituelle pour les postes Software Engineer.

$174,935 la médiane $237,125 $320,145

Fourchette typique $218,940–$269,270/yr, à partir de 157 annonces Software Engineer comparables sur JobsRadar (rémunération annualisée en USD). Voir les aperçus de salaire pour Software Engineer →

À propos de Roblox

Be part of an amazing team that’s building the world’s largest social platform for play. Every month, over 100 million players come to Roblox to immerse themselves in any game or experience imaginable. Players can create the ultimate theme park, compete as a professional race car driver, star in a fashion show, become a superhero, or simply build a dream home and hang out with friends.

Our Mission: to become the global leader in user-generated gaming and creation for all ages.

Our Products: The Roblox Imagination Platform™ is a vibrant ecosystem of creators, builders, game players, and adventurers imagining with their friends.

Our Roblox Studio IDE allows powerful and intuitive creation, published with a single click to the cloud, and instantly playable with your friends across PC, Mac, iOS, Android, Xbox and Oculus Rift. Integrated matchmaking, persistence, and billing support provide developers rich functionality for building great games and experiences.

The Roblox.com website ties this ecosystem together with search and discovery, social networking, and a massive catalog of user made content.

Check out our latest news at blog.roblox.com!

Voir tous les emplois chez Roblox →

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