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À propos de ce poste Animation Intern chez Socialpoint

Socialpoint · Sur site · Barcelona, Spain

Who we are: 

Let's have fun shaping your future!

We are Socialpoint, a world-renowned mobile game studio proudly part of the Zynga & Take-Two Interactive family. We’re the creators of hits like Dragon City, Two Dots, Top Troops, and Monster Legends, loved by hundreds of millions of players around the globe.We craft the best social games, bringing joy from Barcelona to the world. Now, we want to bring the world to Barcelona! At Socialpoint, work and play intertwine seamlessly, and we celebrate the diversity that makes us stronger. No matter who you are or where you’re from, you’re welcome here. Join us for a future where making games is as thrilling as playing them!

To strengthen our current and future game development teams, we are looking for a Spine Animator Intern. You should have a solid understanding of animation fundamentals and be eager to learn how to use Spine for game development. Previous experience with Spine is a plus, but not required. You will primarily work with the Monster Legends and Dragon City teams, helping to create engaging character animations, VFX, and additional game assets such as UI elements.

What you’ll do

 As an Animator intern, you will work closely with the rest of the team to create high-quality in-game animations. You will help ensure that animations are consistent with the project’s visual style and have the right energy and personality to support the creative vision.

  • Collaborate with other animators, artists, software developers, designers and producers to ensure a consistent product vision.

  • Participate in animation reviews, respond to constructive feedback professionally, and contribute feedback to your teammates.

  • Prepare assets so they are game-ready and compliant with our technical guidelines.

  • Learn and apply best practices for Spine animation within a game production pipeline.

What we’re looking for

  • Experience with 2D animation, either professionally, academically, or through personal projects, or a strong comparable animation skill set.

  • A strong understanding of core animation principles such as timing, weight, anticipation, posing, spacing, and follow-through.

  • Basic knowledge of cut-out and/or skeletal animation techniques.

  • A portfolio demonstrating your ability to create appealing, high-quality animations in different styles.

  • Creativity, curiosity, attention to detail, and a passion for animation and games.

  • A willingness to learn, receive feedback, and grow as part of a collaborative team.

Bonus skills:

  • Experience with Spine or other skeletal animation software such as Toon Boom Harmony, 3ds Max, Maya, or Blender.

  • Proficiency with Photoshop.

  • Experience with frame-by-frame animation and sprite sheet creation.

  • Familiarity with game development pipelines or game engines.

 Intrigued? We’d love to hear from you. Please click “Apply” to level up and submit your application in English.

 

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.


Please be aware that Socialpoint does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Socialpoint also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Socialpoint’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

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À propos de Socialpoint

We are Socialpoint, a world-renowned mobile game studio proudly part of the Zynga & Take-Two Interactive family. We’re the creators of hits like Dragon City, Two Dots, Top Troops, and Monster Legends, loved by hundreds of millions of players around the globe.We craft the best social games, bringing joy from Barcelona to the world. Now, we want to bring the world to Barcelona! At Socialpoint, work and play intertwine seamlessly, and we celebrate the diversity that makes us stronger. No matter who you are or where you’re from, you’re welcome here. Join us for a future where making games is as thrilling as playing them!

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