À propos de ce poste Technical Artist - AI & 3D Pipeline chez Lakshya Digital

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.
For more info, please refer to https://lakshyadigital.com/
Role Overview:
Lakshya Digital is seeking a Technical Artist with strong knowledge of AI exploration and implementation in 3D game-asset production. The role will connect art, technology, and production by developing practical AI-assisted workflows that improve asset quality, efficiency, and consistency.
Requirements
- 3–6 years of experience in technical art, game art, or computer graphics.
- Strong understanding of real-time 3D asset pipelines and PBR workflows.
- Professional experience with Maya, 3ds Max, or Blender.
- Working knowledge of Unreal Engine and/or Unity.
- Practical experience exploring or implementing AI in a 3D or game-art workflow.
- Strong problem-solving, communication, and documentation skills.
- Portfolio demonstrating technical-art, pipeline, or AI-assisted 3D work.
Bonus Skills (Nice to Have)
- Python scripting for pipeline automation.
- MEL, MaxScript, C#, C++, Blueprint, HLSL, or GLSL.
- Houdini, Substance Designer, PySide/PyQt, or DCC-tool API experience.
- Experience with procedural generation, shaders, VFX, or asset-validation tools.
- Experience on a shipped AAA, PC, console, or mobile title.
Key Responsibilities
- Research and evaluate AI tools for game-art and 3D production.
- Implement AI-assisted workflows for modeling, texturing, materials, references, optimization, and asset validation.
- Integrate workflows with Maya, 3ds Max, Blender, Substance, Unreal Engine, and/or Unity.
- Collaborate with artists, art leads, engineers, and production teams.
- Troubleshoot meshes, UVs, materials, shaders, textures, LODs, and engine integration.
- Create workflow documentation and train artists on approved tools.
- Ensure AI-generated content is reviewed for quality, originality, licensing, security, and production readiness.
What We Offer
- Opportunity to work on high-quality game projects.
- Collaborative environment with global game-development teams.
- Competitive compensation and performance-based benefits.
- Learning and career-growth opportunities.
Benefits
Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India, Haryana
Area of Work: Art Services
Service: Create
Employment Type: Full Time
Working Pattern: Onsite