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À propos de ce poste Mechanical Solution Engineer, Robotics chez NVIDIA

NVIDIA · Sur site · China, Shanghai

We are seeking hands-on Mechanical Engineer in Solutions Architecture Team to support the design and development of robotic hardware systems, with a focus on mechanism design and mechatronics integration. This role will contribute to rapid prototyping, iteration, and validation of mechanical subsystems, particularly for end-effectors and robotic assemblies. You’ll collaborate with Gear Lab Team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.

What you'll be doing:

  • Design and develop mechanical components and assemblies for robotic systems, with emphasis on mechanisms and transmissions

  • Contribute to end-effector and gripper design, including kinematics, packaging, and integration with actuators and sensors

  • Prototype and iterate designs using rapid fabrication methods (3D printing, off-the-shelf components, vendor-fabricated parts)

  • Collaborate with electrical and software engineers to integrate motors, sensors, and control systems

  • Perform basic analysis and validation of designs (tolerance, strength, failure modes, etc.)

  • Generate clear CAD models, drawings, and documentation for fabrication and assembly

  • Support lab build, test, and debugging of hardware systems

What we need to see:

  • Bachelor’s or Master’s degree in Mechanical Engineering or related field with over 4 years' working experience

  • Strong fundamentals in mechanical design, including mechanisms, linkages, gear trains, and actuation systems

  • Experience with robotic systems, mechatronics, or precision mechanical design

  • Proficiency in CAD (e.g., Onshape, SolidWorks, Fusion 360, or similar)

  • Familiarity with motors, transmissions, and basic control concepts

  • Understanding of design for manufacturing (DFM) and tolerance stack-up

  • Hands-on experience building and debugging physical hardware

Ways to stand out from the crowd:

  • Experience with end-effectors or gripper design

  • Familiarity with cable-driven systems, compliant mechanisms, or underactuated designs

  • Experience working with vendors for CNC, sheet metal, or additive manufacturing

  • Exposure to sensors (encoders, force/torque, tactile) and their integration

  • Basic programming or scripting for testing and data collection

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