Jobs › Companies › Riot Games › Game Product Manager II, Summoner's Rift & Modes - Wild Rift

À propos de ce poste Game Product Manager II, Summoner's Rift & Modes - Wild Rift chez Riot Games

Riot Games · Sur site · Shanghai, China

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Producer on the Wild Rift product team, you will drive the planning, coordination, and delivery of core gameplay initiatives for Summoner's Rift. As part of the Core Gameplay team, you will translate gameplay goals and product priorities into clear production plans, milestones, and delivery processes across champions, items, runes, map content, objectives, and game pacing.

You will work closely with designers, engineers, artists, quality partners, analysts, researchers, and product leaders to align priorities, manage dependencies and risks, and deliver gameplay improvements that strengthen competitive integrity and the player experience. Data analysis and measurement will be a substantial and ongoing part of your role. You will collaborate with Insights Analysts and Researchers across Shanghai, Singapore, and Los Angeles to monitor gameplay health, investigate performance trends, and translate quantitative data and qualitative player feedback into actionable priorities.

Beyond the core Summoner's Rift experience, you will lead production for proof-of-concept initiatives across the Modes portfolio. You will partner with development teams to define scope, feasibility, success criteria, and validation plans, helping teams make informed decisions before committing initiatives to full production.

You will report into the Wild Rift Game Production Lead of the team.

Responsibilities:

  • Translate core gameplay goals and product strategy into actionable production roadmaps, milestones, schedules, and delivery plans, driving alignment from planning through launch.

  • Coordinate production across core gameplay systems, including champions, items, runes, maps, objectives, and game pacing, partnering with design and development teams to manage scope, dependencies, risks, and execution quality.

  • Establish and maintain operating processes for monitoring core gameplay health, including key metrics, dashboards, reporting, and investigation of meaningful performance changes.

  • Define success criteria, measurement plans, launch-readiness expectations, and post-launch review processes, translating findings into prioritized gameplay improvements.

  • Partner with Insights Analysts and Researchers to combine quantitative analysis and qualitative player research, informing gameplay priorities, production decisions, and follow-up actions.

  • Lead production of proof-of-concept initiatives across game modes, coordinating hypotheses, validation plans, scope, milestones, and decision points before full production.

  • Coordinate production plans and execution across development partner teams, aligning on feasibility, resourcing, requirements, dependencies, and delivery across regions and time zones.

  • Communicate production priorities, tradeoffs, risks, progress, and outcomes to stakeholders and leadership, facilitating decisions and resolving blockers to maintain delivery momentum.

Required Qualifications:

  • 5+ years of professional experience in game production, game product management, game design, or a related field.

  • 2+ years of experience driving delivery of in-game features through ideation, scoping, development, launch, and post-launch iteration.

  • Experience coordinating production for gameplay systems or competitive multiplayer features on a shipped game.

  • Experience working with competitive multiplayer games, including PvP or mobile multiplayer titles.

  • Experience defining and analyzing gameplay or product metrics, working with dashboards, identifying performance changes, and applying quantitative evidence to production decisions.

  • Experience coordinating planning, execution, dependencies, and delivery across multiple teams and stakeholders.

  • Experience managing production risks, prioritizing competing requirements, and communicating tradeoffs and decisions in a changing development environment.

  • Fluency in written and spoken English and Mandarin Chinese.

Desired Qualifications:

  • Experience with advanced data analytics, statistical modeling, experimentation, or related analytical methods.

  • Experience owning or coordinating features across the full development lifecycle on a live game.

  • Experience producing, prototyping, or validating new gameplay formats or experimental features.

  • Experience coordinating cross-functional teams, managing stakeholder relationships, or mentoring production partners.

  • Experience collaborating with distributed development teams across regions and time zones.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

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