Jobs Companies Riot Games Staff Software Engineer - Teamfight Tactics, Mobile

Sobre este puesto de Staff Software Engineer - Teamfight Tactics, Mobile en Riot Games

Riot Games · Presencial · Los Angeles, USA

Riot engineers bring deep expertise in specific technical areas while valuing opportunities to work across a broad range of domains. As Software Engineers, we work with both established and emerging technologies, creating scalable and sustainable solutions to complex technical challenges while delivering meaningful value to players.

As a Staff Software Engineer, Mobile (C++ / Unreal) on the Teamfight Tactics team, you will work as part of a multidisciplinary team of engineers, artists, designers, QA, and other partners to build and support key areas of the game, with a particular focus on iOS and Android. You will primarily work in C++, while applying your native iOS and/or Android expertise to develop features, diagnose complex mobile-specific issues, and resolve engine and platform problems impacting the player experience. You will also help shape technical direction and engineering practices for mobile development across the team. You will report to an Engineering Manager on the CoreTech team.

Responsibilities:

  • Design, implement, and maintain C++ systems and features supporting our game on mobile platforms.
  • Diagnose and resolve complex issues spanning game code, Unreal Engine, native mobile platforms, and platform-specific integrations.
  • Partner with multidisciplinary teams to deliver high-quality features and experiences for players on iOS and Android.
  • Provide technical leadership for mobile engineering, helping drive architectural decisions and solutions to complex or ambiguous technical problems.
  • Influence engineering best practices within and beyond the team, including technical design reviews, coding standards, code reviews, tooling, testing, and build and deployment processes.
  • Improve the performance, stability, reliability, and maintainability of the mobile game experience.
  • Develop sustainable solutions that improve the health of the codebase and leave systems better than you found them.
  • Collaborate with technical and non-technical partners to understand requirements, evaluate tradeoffs, and deliver effective solutions.
  • Mentor engineers and help raise the technical capabilities of the broader team.
  • Participate in the team's on-call and support rotation.

Required Qualifications: 

  • 6+ years of professional software engineering experience in mobile, game development, or related fields.
  • Significant professional experience developing and debugging native applications or systems on iOS and/or Android.
  • Strong proficiency with C++, including experience using C++ in a mobile, game, or performance-sensitive environment.
  • Experience diagnosing complex issues that cross application, engine, platform, and native-code boundaries.
  • Experience debugging, profiling, and optimizing mobile applications or games, including performance, memory, stability, and device-specific issues.
  • Experience working with a game engine such as Unreal Engine or Unity.
  • Demonstrated ability to lead technical initiatives, make architectural decisions, and solve complex problems with broad or ambiguous requirements.
  • Experience collaborating across disciplines such as Engineering, Design, Art, QA, and Production.
  • Ability to work collaboratively with teams distributed across multiple time zones.
  • Product sense, pragmatism, and player empathy when making technical decisions.
  • Familiarity with iterative development methodologies such as Agile, Scrum, or equivalent development practices.
  • BS in Computer Science, or proven understanding of Computer Science fundamentals

Desired Qualifications:

  • Familiarity with Teamfight Tactics.
  • Deep expertise in native iOS and/or Android development, including platform APIs, application lifecycle, build systems, debugging tools, and platform-specific performance considerations.
  • Experience developing with Unreal Engine, including debugging or extending engine-level C++ systems.
  • Experience investigating and resolving issues at the boundary between Unreal Engine and native mobile platforms.
  • Experience with mobile build, packaging, deployment, and release pipelines.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

 

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

 

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

¿Listo para postularte en Riot Games?
Postúlate en Riot Games

Empleos similares

Riot Games
Staff Application Engineer - Enterprise Data & AI (Intelligence Platform)
Riot Games
⚡ Postúlate pronto Los Angeles, USA Presencial
● Nuevo 👁 Visto ✓ Postulado hace 5d
Riot Games
Staff Application Engineer, OneStream
Riot Games
⚡ Postúlate pronto Los Angeles, USA Presencial
● Nuevo 👁 Visto ✓ Postulado hace 6d
Riot Games
Staff Software Engineer, Platform Services - Central Technology, Anti-Cheat
Riot Games
⚡ Postúlate pronto Los Angeles, USA Presencial
● Nuevo 👁 Visto ✓ Postulado hace 6d
Tubi
Staff Software Engineer, ML Infra & Distributed Systems
Tubi
⚡ Postúlate pronto San Francisco, CA; Los Angeles... Híbrido $227,200–$324,500
● Nuevo 👁 Visto ✓ Postulado hace 1sem
FOX
Staff Backend Software Engineer
FOX
⚡ Postúlate pronto USA NY - New York - 37 W 28th... Presencial $143,000–$190,000
● Nuevo 👁 Visto ✓ Postulado hace 1 mes
FOX
Staff SDET
FOX
⚡ Postúlate pronto Los Angeles, California, USA Híbrido $114,000–$170,000
● Nuevo 👁 Visto ✓ Postulado hace 2 meses
Silicon Labs
Associate Staff Design Modeling Engineer
Silicon Labs
⚡ Postúlate pronto Austin Presencial $124,600–$231,400
● Nuevo 👁 Visto ✓ Postulado hace 3h
Joko
Software Engineer (senior/staff level)
Joko
⚡ Postúlate pronto Paris · restringido por ubicación €76,300–€174,500
● Nuevo 👁 Visto ✓ Postulado hace 3h
Joko
AI Software Engineer (senior/staff level)
Joko
⚡ Postúlate pronto Paris · restringido por ubicación €76,300–€174,600
● Nuevo 👁 Visto ✓ Postulado hace 3h

Regístrate para recibir sugerencias adaptadas a los empleos que abres y las búsquedas que guardas.

Más empleos en Riot Games

Ver todos los empleos en Riot Games →

Postúlate ahora
🤖

Un momento — para

JobsRadar se creó para personas reales que están pasando un mal momento en su búsqueda de empleo — no para solicitudes automatizadas. Estás haciendo clic demasiado rápido y ahora estás bloqueado temporalmente.

Vuelve más tarde. Si de verdad estás buscando empleo, cuentas con nosotros — solo compórtate como una persona.

Catch your next role the second it’s posted.

Create a free account and we’ll watch the boards for you — the instant a job matches your search, it lands in your inbox or Telegram. No digging, no refreshing.

Create free account

Free forever · takes 30 seconds · already have one?

Toma ventaja en tu búsqueda de empleo.

Únete a nuestro canal de Telegram para lo que te ayuda a conseguir el puesto — referencias salariales, el pulso semanal del mercado y avisos de nuevas funciones. Sin spam, solo señal.

Únete al canal — es gratis