Jobs Companies One Of Us Senior Lighting Artist

Sobre este puesto de Senior Lighting Artist en One Of Us

One Of Us · Bengaluru, Karnataka, India

The Senior Lighting Artist is responsible for lighting complex shots or sequences and supporting the lighting team with technical problem-solving and scene refinement. The role requires a high level of visual awareness and technical confidence in Houdini and rendering pipelines.

Requirements

Duties:

  • Hero Shot Lighting: Light key or complex shots that set the benchmark for others.
  • Sequence Continuity: Maintain lighting consistency and mood across multiple shots. 
  • Comp Collaboration: Work closely with comp to ensure renders integrate cleanly.
  • Problem Solving: Debug scene issues including render artifacts, missing inputs, or broken setups.
  • Mentorship: Provide support and review feedback for mid and junior artists. Support the team in elevating both output and efficiency.
  • Optimisation: Keep scenes efficient and identify opportunities for render savings. Help streamline workflows for scale and consistency. Deliver visually strong, noise free renders that match the creative direction of the show and that are production-ready.
  • Scene Organisation: Maintain clean, structured, and versioned lighting setups. 
  • Workflow Contribution: Help improve templates, tools, and cross-department workflows.
  • Proactivity: Prioritize tasks effectively, keep meetings and contributions concise, and respect others' time.
  • Feedback: Respond to notes from leads and supervisors quickly and effectively. Be open to feedback and work iteratively to reach final quality.
  • Communication: Keep the team updated on progress and flag blockers early.

Skills, attributes and experience:

  • Expert in Houdini lighting (SOPs) and Arnold.
  • Strong understanding of physical light behaviour, shading, and photorealism.
  • Good grasp of render settings, AOV planning, and integration into comp.
  • Reliable problem-solver with clear communication skills.
  • Experience in USD/LOPs workflows or transition planning.
  • Familiarity with Arnold / Karma and multi shot setups.
  • Python or HScript for lighting tools or automation.
  • Excellent communicator, sharing information clearly and actively listening 
  • Strong time management, ability to prioritize, meet deadlines and escalate delays in a timely manner.
  • Adaptable to change with the ability to stay focused and maintain a positive attitude.
  • Driven to make things better with flexibility to change course when needed.
  • Positive energy, focusing on results and having a positive impact on those around you.
  • Self awareness and an ability to resolve and diffuse problems treating others with kindness and respect.
  • Strong collaboration skills and the ability to work well with others.
  • 5–7 years in VFX or a related field.
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Sobre One Of Us

Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creative partner and collaborator to visionary directors. Our commitment to creative excellence underpins everything we do. With the opening of our Paris studio in 2021, One of Us has continued to expand upon and diversify our portfolio of work, which includes bespoke creature design, immersive world building and creating unforgettable on screen moments across the full spectrum of VFX disciplines.

In July 2024, Basilic Fly Studio invested in One of Us, a partnership that brings significant mutual benefits. This acquisition allows the sharing of resources and expertise, while creating greater efficiencies and a more agile, scalable VFX offering for our clients. While One of Us and Basilic Fly will maintain their own brand identities, this partnership offers new opportunities for growth and development while building on our individual reputations for creative excellence and high quality work.

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