Jobs Companies One Of Us Crewing Manager

Sobre este puesto de Crewing Manager en One Of Us

One Of Us · Presencial · London, England, United Kingdom

Working closely with the show production, project development teams, and the Head of Resourcing you will plan and allocate appropriate resources, ensuring optimal crew deployment to maximise efficiency and maintain show schedules. You will be the key contact for your artist group offering support and guidance.

Requirements

Responsibilities

● Working closely with the show production, project development teams, and the Head

of Resourcing to plan and allocate appropriate resources, ensuring optimal crew

deployment to maximise efficiency and maintain show schedules. 

● Maintain a comprehensive database of available talent and their skill sets.

● Line managing the crew in your teams, conduct regular performance reviews and

providing mentoring and career development guidance. 

● Managing lifecycle events for your team; onboarding, contract changes, salary and

promotion actions and offboarding as required.

● Ensuring the team has access to the necessary tools, software, and equipment

escalating requests to tech where needed.

● Monitoring needs for hiring within your teams, working with the recruitment team and

the Head of Resourcing to facilitate. 

● Keep crew scheduling software up to date with adapting needs on a weekly basis.

● Work closely with department HODs on balancing skills within their disciplines.

Flagging training needs to the HOD’s and People team.

● Be the first point of contact for artists day to day line management, escalating any

ongoing concerns to the People team where needed.

● Maintain a high team morale and support any artist wellbeing challenges.

Skills and Attributes

● Understanding of basic local employment law and the application of local contracts,

benefits and local staff policies to be able to support artist queries.

● Communication- Confident and strong communicator. Ensures clear communication

across the team, adapting methods to support understanding and alignment.

● Collaboration- Ability to work effectively with others. Builds an inclusive team

environment where diverse perspectives are actively sought and valued.

● Problem solving- Leads the team in identifying and resolving issues, considering

broader impact and company priorities. Creates an environment where challenges

and conflicts are addressed constructively using clear, agreed approaches.

● Adaptability- Ability to adapt to direction or process changes. Provides clear direction

to artists through change. Flexible and open approach to adapt and improve ways of

working maintaining a positive energy.

● Openness to Feedback- Seeks and responds constructively to feedback from team

members and colleagues. Creates a culture where feedback is clear, actionable, and

regularly exchanged to support growth and performance.

● Leadership- Sets a clear vision and direction for the team. Leads by example to

create a positive and supportive working environment. Encourages personal growth

and establishes a culture of learning and professionalism, raising standards across

the team.

● Self-awareness and ability to resolve and diffuse problems, treating colleagues with

kindness and respect navigating different personalities to get the best out of

everyone.

Experience Needed

● Previous experience in the VFX Industry is essential.

● Basic understanding of VFX pipelines and workflows.

● Good employment law and contract knowledge.

● Previous line management and understanding of how to motivate and support teams

is essential.

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Sobre One Of Us

Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creative partner and collaborator to visionary directors. Our commitment to creative excellence underpins everything we do. With the opening of our Paris studio in 2021, One of Us has continued to expand upon and diversify our portfolio of work, which includes bespoke creature design, immersive world building and creating unforgettable on screen moments across the full spectrum of VFX disciplines.

In July 2024, Basilic Fly Studio invested in One of Us, a partnership that brings significant mutual benefits. This acquisition allows the sharing of resources and expertise, while creating greater efficiencies and a more agile, scalable VFX offering for our clients. While One of Us and Basilic Fly will maintain their own brand identities, this partnership offers new opportunities for growth and development while building on our individual reputations for creative excellence and high quality work.

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