Jobs Companies True Anomaly Software Engineer I, Full Stack (New Grad)

Über diese Software Engineer I, Full Stack (New Grad) Stelle bei True Anomaly

True Anomaly · Vor Ort · Denver, CO or Long Beach, CA

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION

Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical astrodynamics and the human and autonomous control of spacecraft and ground systems in time and space. True Anomaly is seeking a Full Stack Software Engineer to contribute across our React/TypeScript frontend and Elixir backend, building features end-to-end across our spacecraft mission control and distributed ground control systems.

You do not need to have experience building space ground systems or experience in aerospace. You'll have ownership of challenging, greenfield problems and a chance to fundamentally impact the outcome of future conflict (and the future of the company), all while enjoying world-class benefits including platinum healthcare, flexible work hours/location, highly competitive compensation and a generous stock options package.

This is a 3 month temporary employment engagement. There is potential to convert to regular employment based on performance and business need.

RESPONSIBILITIES

  • Assist in building features that span the full stack, from web-based frontend interfaces (2D and 3D) to distributed backend services powering satellite command and control, mission planning, and data processing
  • Write testable and maintainable code across both React/TypeScript and Elixir codebases following industry best practices
  • Work on smaller, well-defined tasks under the guidance of senior engineers, gaining depth across the stack
  • Collaborate with cross-functional teams including space operators, designers, frontend specialists, backend specialists, and astrodynamics algorithm engineers
  • Participate in design and code reviews to continually improve code quality across both frontend and backend systems

QUALIFICATIONS

  • 0-2 years of software development experience
  • Understanding of HTML/CSS and modern TypeScript/JavaScript
  • Familiarity with modern React (Hooks, Context API, functional component patterns)
  • Functional programming experience in Elixir and/or Erlang
  • Exposure to testing frameworks across the stack (e.g., Jest, Vitest, React Testing Library, ExUnit)
  • Basic understanding of gRPC, RESTful, WebSocket, or GraphQL-based services
  • Familiarity with relational databases such as PostgreSQL
  • Comfort with Git and Agile tools and processes
  • Comfort both contributing to existing systems and building from scratch
  • U.S. Citizen and eligible for DoD Secret or TS/SCI clearance

PREFERRED SKILLS AND EXPERIENCE

  • Bachelor’s degree in computer science or similar discipline 
  • Some experience building, shipping, and maintaining real production software
  • Experience using React to build complex yet performant data-rich/dense applications
  • Understanding of OTP concepts including GenServers, supervision trees, and the Actor model
  • Experience with distributed systems concepts and fault-tolerant architecture
  • Experience in Three.js, React Three Fiber, or other web-based 3D libraries and frameworks
  • Familiarity with component libraries, design systems, Storybook, and CSS-in-JS
  • Experience with monitoring and tracing in distributed systems
  • Experience in UI/UX design and support tools like Figma
  • Strong collaboration and communication skills that let you thrive in a culture that values respectful, professional, and constructive conflict

COMPENSATION

  • Base Salary:
    • Denver: $75,000
    • Long Beach: $80,000

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. 

ADDITIONAL REQUIREMENTS

  • Work Location— This is an onsite position, successful candidates will be located near Long Beach, CA or Denver, CO.  
  • Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below.
#LI-Onsite

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

 

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Wie sich dieses Gehalt für Software Engineer vergleicht

Diese Stelle zahlt $75,000/yrunter der üblichen Spanne für Software Engineer Stellen.

$103,944 dem Median $165,000 $220,600

Übliche Spanne $137,900–$189,750/yr, aus 73 vergleichbaren Software Engineer Anzeigen auf JobsRadar (Vergütung auf USD hochgerechnet). Gehaltseinblicke für Software Engineer ansehen →

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