Would you like to work at a fully remote, well-funded game studio led by Ken Levine, the creative director of System Shock 2, BioShock and BioShock Infinite? Then come help us deliver Judas to the world and re-define narrative gaming.
We built Judas on the concept of Narrative Lego, a custom narrative engine which dynamically alters the visual world, gameplay, and story in meaningful ways. The result is a significant and personal journey that adapts to the player’s experience and offers a new approach to the art of storytelling in video games.
Game Description: You are Judas. Born into a colony ship headed for a distant planet, you rebelled against a society controlled by machines. Your keen understanding of how to manipulate the world through code turned you into an enemy of the state. When the ship's leaders, the Big 3, tried to turn you into a model citizen, you sparked a revolution to burn it all down — losing your life, and nearly destroying the ship in the process.
In the aftermath, you’re reprinted back to life, chosen by the ship's AI to complete the Mission and bring humanity to its new home on Proxima. But to succeed, you'll have to join forces with one of your worst enemies: the Big 3.
Ja – Ghost Story Games hat aktuell 4 offene Stellen auf JobsRadar, verteilt auf 5 Abteilungen und 2 Standorte. 2 davon wurden in den letzten 30 Tagen ausgeschrieben. Davon machen 4 Angaben zum Gehalt – im Median $153,430 pro Jahr, die meisten Angebote liegen zwischen $108,145 und $202,500. Zuletzt aktualisiert am 23. Oktober 2026 um 20:42 UTC.