Jobs Companies Academy Senior Motion Designer @ Superhuman (Contract, Remote)

About this Senior Motion Designer @ Superhuman (Contract, Remote) role at Academy

Academy · Remote · Remote

About Superhuman

Grammarly is now part of Superhuman, the AI productivity platform on a mission to unlock the Superhuman potential in everyone. The Superhuman suite of apps and agents brings AI wherever people work, integrating with over 1 million applications and websites. The company’s products include Grammarly’s writing assistance, Coda’s collaborative workspaces, Mail’s inbox management, and Go, the proactive AI assistant that understands context and delivers help automatically. Founded in 2009, Superhuman now empowers over 40 million people, 50,000 organizations, and 3,000 educational institutions worldwide to eliminate busywork and focus on what matters. Learn more at superhuman.com and about our values here.

About the Role

We’re looking for an exceptional Senior Motion Designer who can drive quality movement and interaction across Superhuman’s brand-in-product. We are looking for someone who not only understands AI motion tooling but equally understands how to develop the connection to the brand principles and feeling behind the movement.
You’ll develop Superhuman’s motion language — designing and delivering micro-interactions, UI transitions, product reveal moments, and brand animations that feel cohesive, intelligent, and distinctly Superhuman. And you’ll bring genuine, hands-on fluency as a part of your workflow.
Reporting to the Director of Design Foundations, you’ll partner closely with the Brand Experience team, product designers, engineers, and marketing. Your work will touch every product surface throughout the suite.

What You’ll Do

  • Define and evolve Superhuman’s motion design language — spanning UI micro-interactions, onboarding flows, feature introductions, loading states, and brand moments across product and marketing.
  • Design, prototype, and deliver high-fidelity micro-interactions and transitions that communicate state, guide attention, and make our product feel alive.
  • Actively use AI-powered motion tools — including generative video, creative AI and LLM-assisted workflows as a core part of how you concept, iterate, and produce.
  • Build and maintain motion guidelines, principles, and a shared library of reusable animation components that help other designers and engineers implement motion consistently.
  • Partner with engineering to ensure animations are implemented accurately and performantly in production, with a clear understanding of Lottie, CSS animations, and React-based animation libraries.
  • Explore speculative motion concepts that push forward what Superhuman’s product could feel like — using prototypes to communicate ideas before they’re built.
  • Mentor other designers on motion craft and help build a culture where animation is thoughtfully and consistently applied.
  • You May Be a Good Fit If You…

  • Have 6+ years of motion design experience and an outstanding portfolio that demonstrates genuine mastery in UI/product animation and brand storytelling.
  • Are expert-level in After Effects and have real experience with at least two prototyping/motion tools: Rive, Principle, Framer, Runway or Weave.
  • Have strong Figma fluency, including Figma Motion, Smart Animate, and interactive component prototyping, and are comfortable navigating complex file structures.
  • Understand how animations are implemented in code (Lottie, CSS, React Spring) and can work closely with engineers to close the gap between design intent and production reality.
  • Have exceptional taste in timing, rhythm, easing, and the emotional quality of motion. You feel the difference between a great animation and a good one.
  • Communicate your decisions with clarity and confidence. You can walk a non-designer through why a transition works and is on brand, or why it isn’t.
  • Nice to Have:

  • 3D motion or node-based motion experience in Cinema 4D, Blender, Spline, or Houdini.
  • Background in interaction design or UX prototyping in addition to motion.
  • Experience building AI-assisted motion workflows or custom pipelines.

  • Tools We Use

  • After Effects, Lottie, Rive, Claude, Framer, Codex, Weave, Figma

  • Portfolio Note

    We want to see your best work that reflects both your range and your depth. Please share links to motion work featuring UI/product animation, as well as any brand, campaign, or experimental pieces. Include context for each: what was the problem, what was your role, and what were the constraints.

    Job Details

    Level: Senior
     
    Type: Contract 30-40 hrs/week for 6 months

    Location: Remote, United States (Vancouver, SF, or NYC hubs preferred)

    Work Authorization: Green card holders or U.S. citizens only, as we are unable to sponsor visas
     
    Compensation: $90-110 / hour
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    How this Motion Designer salary compares

    This role pays $208,000/yrabove the typical range for Motion Designer roles.

    $105,560 median $138,000 $200,200

    Typical range $124,050–$187,500/yr, from 7 comparable Motion Designer listings on JobsRadar (pay annualized to USD). See Motion Designer salary insights →

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