About this Monetization Graphic Designer - Beach Bum role at Voodoo
About Beach Bum
Beach Bum is a dynamic and innovative gaming company that brings a fresh twist to classic games by introducing them to the world of casual online games. Beach Bum was created in 2015 by industry leaders out of a genuine passion for gaming and technology. In 2021, Beach Bum was acquired by hyper casual gaming leader Voodoo, opening the door to countless new opportunities and millions of players worldwide!
Role Overview
We're looking for a talented and driven Graphic Designer to join our Product Art & Design team. You’ll take a significant part in shaping the visual language and player-facing communication of Lord of the Board, with a strong focus on monetization, live-ops, CRM, in-game offers, events, and promotional assets.
You’ll work closely with Product, CRM, Marketing, and Art to create engaging, high-quality visuals, support launches, campaigns, mini games, and monetization efforts across global markets. This role requires strong graphic design craft, understanding of casual rendered game style, UI element placement, illustration ability, and the ability to deliver polished assets in a fast-paced production environment.
Responsibilities
Take a significant part in shaping the game’s visual language and player-facing communication
Create various designs for monetization, live-ops, CRM, in-game offers, events, and promotional campaigns
Design polished popups, game info pages, mini game assets, UI elements, icons, banners, buttons, and supporting visual materials
Place and design UI elements in a clear, attractive, and player-friendly way while maintaining strong visual hierarchy
Maintain the brand’s visual language and make sure all assets feel consistent with the game’s casual, polished, and rendered art style
Work closely with Product, CRM, Marketing, and Art to understand campaign goals, feature needs, player motivations, and monetization objectives
Lead and own creative concepts, together with the design team, that support growth and monetization efforts in global markets
Produce high-quality assets in a high-paced environment while meeting deadlines and production needs
Prepare clean, organized, and editable design files for iteration, localization, and production handoff
Contribute creative ideas and visual directions that help engage players in fresh, inspiring, and effective ways
Requirements
2+ years of experience in graphic design - preferably in mobile games, casual games, social games, or live-ops driven products
Strong experience placing and designing UI elements - a must
Strong understanding of rendered casual game style - a must
Strong knowledge of Photoshop - smart objects, masks, adjustment layers, layer styles, non-destructive editing, clean file structure, and asset export
Strong design, color, composition, typography, and visual hierarchy abilities
Strong illustration abilities
Ability to create polished, production-ready assets while maintaining a consistent brand and art direction
Ability to work in a dynamic team environment, brainstorm ideas, and collaborate with different stakeholders
Ability to meet deadlines in a fast-paced environment
Responsible, organized, and able to manage time independently
A creative team player who is open to feedback and enjoys working with others
Passion for games, UI, visual design, and art
An impressive portfolio demonstrating:
Strong graphic design craft and attention to detail
Experience with game-related visual assets, UI elements, popups, campaigns, or monetization visuals
Strong understanding of casual rendered style, composition, typography, and player-facing communication
Illustration ability and creative visual thinking
Advantages
Experience designing for mobile games, social casino, board games, multiplayer games, or live-ops-driven products
Experience creating monetization, store, sale, CRM, event, or promotional assets
Hands-on experience using AI tools in the design workflow, such as Midjourney, Adobe Firefly, Claude, ChatGPT, or similar, and eagerness to work within an AI-assisted design pipeline
Motion / animation skills, including After Effects or equivalent tools
Experience working with Figma
Experience preparing assets for Unity or working with game production pipelines
Experience managing design tasks, prioritizing workload, and distributing work across a design team