Jobs Companies Roblox Senior Software Engineer (Backend), Communities

À propos de ce poste Senior Software Engineer (Backend), Communities chez Roblox

Roblox · Sur site · San Mateo, CA, United States

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Backend Engineer on the User Communities team, you’ll own the backend systems that power social engagement features (Announcements, Forums, Polls, Roles & Permissions systems) for millions of players and creators on Roblox.

Your day-to-day will focus on building and scaling the infrastructure that makes both in-experience and on-platform communication and player engagement fast, safe, and reliable. That means driving architectural decisions, reasoning through trade-offs, influencing stakeholders, championing user-first safety standards, and defining developer-facing APIs so creators can build richer experiences. You'll work closely with frontend and backend engineers, product, design, and data scientists across teams, and you'll have real influence over our technical and product direction.

If you're an experienced engineer who gets excited about large-scale distributed systems and wants to shape the way millions of people connect inside virtual worlds, we'd love to talk.

You Will:

  • Shape the backend engineering culture across the Communities team. Your influence extends beyond your immediate pod to improve how we build, review, and ship software across the entire org.
  • Act as the technical lead for cross-functional initiatives. Collaborate across multiple pods alongside product, design and both frontend and backend engineers.
  • Take end-to-end ownership of projects. Drive initiatives from the creation of comprehensive technical plans and architecture through to successful launch, iteration, and measurable impact.
  • Be hands-on in the codebase. Our senior engineers actively develop the platform and review the code.
  • Design empowering systems. Build architectures that enable Roblox creators and players to actively engage with each other both in-experience as well as on the platform.
  • Promote exploration and experimentation among engineers, advocating for new technologies and flows that promote user experience, with a safety-first mindset.

You Have:

  • 8+ years of backend software engineering experience, with demonstrated ownership of large-scale production systems.
  • Strong distributed systems fundamentals — experience architecting and operating large, complex systems that handle high throughput
  • Deep proficiency in at least one server-side language (e.g., C#, Java, C++) and comfort navigating large, complex codebases. 
  • Ability to author clear technical specs, reason about trade-offs that hold up at scale, and influence teams towards the correct collective architecture.
  • Track record of broad system architecture — from ambiguous requirements through production, including cross-functional coordination with product, and alignment with multiple engineering teams.
  • Strong engineering fundamentals — code quality, test coverage, observability (logging, metrics, alerting), and incident response.

You Are:

  • Kind and generous: You treat colleagues with respect, assume good intent, and go out of your way to help others succeed. You believe technical excellence without kindness is not enough.
  • Product-opinionated: You don't just execute plans, you proactively shape our roadmap, and push for the right product outcomes.
  • Hands-on: You write code, review code, and stay close to the product. You're not looking for a role where you stop building.
  • An AI advocate: You actively push the boundaries of AI-assisted development for yourself and your team.
  • Continuously growing: You take pride in your craft and hold yourself to a higher standard each quarter.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$243,290$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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Comment se compare ce salaire pour Software Engineer

Ce poste paie $269,270/yrdans la fourchette habituelle pour les postes Software Engineer.

$174,935 la médiane $241,600 $320,145

Fourchette typique $218,940–$269,785/yr, à partir de 138 annonces Software Engineer comparables sur JobsRadar (rémunération annualisée en USD). Voir les aperçus de salaire pour Software Engineer →

À propos de Roblox

Be part of an amazing team that’s building the world’s largest social platform for play. Every month, over 100 million players come to Roblox to immerse themselves in any game or experience imaginable. Players can create the ultimate theme park, compete as a professional race car driver, star in a fashion show, become a superhero, or simply build a dream home and hang out with friends.

Our Mission: to become the global leader in user-generated gaming and creation for all ages.

Our Products: The Roblox Imagination Platform™ is a vibrant ecosystem of creators, builders, game players, and adventurers imagining with their friends.

Our Roblox Studio IDE allows powerful and intuitive creation, published with a single click to the cloud, and instantly playable with your friends across PC, Mac, iOS, Android, Xbox and Oculus Rift. Integrated matchmaking, persistence, and billing support provide developers rich functionality for building great games and experiences.

The Roblox.com website ties this ecosystem together with search and discovery, social networking, and a massive catalog of user made content.

Check out our latest news at blog.roblox.com!

Voir tous les emplois chez Roblox →

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