Jobs Companies Amanotes Senior Game Unity Developer (Playable Ads) - (Based in HCMC)

À propos de ce poste Senior Game Unity Developer (Playable Ads) - (Based in HCMC) chez Amanotes

Amanotes · Sur site · Ho Chi Minh City, Vietnam

Objectives

  • Amanotes is seeking a Senior Game Developer (Playable Ads) who can provide users with an engaging and interactive gameplay experience. Playable ads are designed to be opt-in, true to the nature of the game, and provide users with an immersive and enjoyable ad experience.
  • In this role, you will be responsible for converting existing games into playable games. To be successful, you will need to create a compelling gaming demo experience that appeals to a broad audience.
  • What you will do

  • Explore and expand playable ad development beyond Unity/Luna by evaluating and implementing web-based approaches such as Cocos Creator, Phaser or PixiJS with TypeScript/JavaScript.

  • Design reusable, modular and data-driven playable templates that support rapid asset, level, theme and endcard customization without rewriting core gameplay logic.

  • Build automation-ready workflows for asset replacement, level/config generation, batch variant creation, build packaging, preview generation and technical QA across playable ad networks.

  • Develop and maintain lightweight HTML5 playable builds using web tooling such as Node.js/npm and Webpack, Vite or equivalent bundlers, while optimizing asset size, runtime performance and responsive behavior.

  • Integrate lifecycle, CTA and custom tracking events for A/B testing, and troubleshoot platform, SDK and ad-network-specific issues.

  • Lead technical explorations, code reviews and documentation standards, and mentor other playable developers on multi-stack development, performance optimization and automation.

  • Qualifications

    Experience:

  • Advanced experience with Unity/C# and Luna or a comparable playable ads production workflow.

  • Strong experience with at least one web game/playable framework, such as Cocos Creator, Phaser or PixiJS, using TypeScript and/or JavaScript.

  • Solid understanding of HTML5, CSS responsive layout, Canvas/WebGL, mobile browser behavior, touch input and device orientation.

  • Experience with Node.js/npm, Webpack, Vite or equivalent tooling for bundling and shipping lightweight HTML5 builds.

  • Experience designing reusable templates and data/config-driven gameplay systems for rapid iteration and variant production.

  • Experience building automation or internal tools for asset processing, level/config generation, batch builds, technical validation, QA or publishing workflows.

  • Strong knowledge of performance and build-size optimization, including image/audio compression, texture atlases, minification and runtime profiling.

  • Experience integrating SDKs, CTA/lifecycle events, analytics or ad-network-specific requirements is highly valued.

  • Able to use Python, JavaScript/TypeScript or shell scripting to automate repetitive development and production tasks.

  • Strong plus: PixiJS, WebGL shaders, CI/CD, no-code parameterization, AI-assisted development, SALA/Snapbeat or similar automation systems.

  • Soft skills:

  • We are looking for a teammate who is hardworking, collaborative, and passionate about games.
  • Naturally curious and always looking for new ways to solve problems.
  • Enjoy working in a fast-paced environment and are able to learn quickly.
  • Ambitious and always seeking opportunities to grow and improve.
  • Benefits

    At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus
  • Game Incentive
  • Flexible working time
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being
  • 12 days of paid annual leave, plus 10 days of paid sick leave 
  • 12 days working from home per year
  • Attractive relocation package (for several positions)

  • Consent Notice for Personal Data Processing
    - By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the Consent Notice for Personal Data Processing carefully before submitting your application.
    - Thank you for your interest in joining Amanotes.

    About Amanotes

    We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.

    Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.

    As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.

    What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:

    🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.

    🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.

    🧘 We believe in work-life harmony — your rhythm matters here.

    🏆 We recognize and reward impact, with competitive benefits and clear development paths.

    Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.

    Amanotes – Where Everyone Can Music.

    How To Apply?

    Click the button or contact us at [email protected].
    Prêt à postuler chez Amanotes ?
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