Jobs Companies Wargaming Game Designer (World of Tanks)

À propos de ce poste Game Designer (World of Tanks) chez Wargaming

Wargaming · Sur site · Kyiv

Job Overview

Wargaming Kyiv is looking for a Game Designer to join the World of Tanks team and take ownership of complex game features, with a primary focus on late game such as Clans and Ranked/Competitive modes.

Reports to

Lead Game Designer

What will you do?

  • Own features end-to-end: from problem definition and design through implementation, release, analysis, and further iteration.
  • Design and develop metagame and core gameplay systems.
  • Collaborate closely with development, analytics, UX, UI, art, level design, and other game design teams.
  • Use player behavior, statistics, research, and live-game data to validate assumptions and drive design decisions.

What are we looking for?

  • 2+ years of professional Game Design experience.
  • Proven experience with feature ownership. You should be comfortable taking responsibility for a large feature rather than only contributing to individual parts of it.
  • Strong generalist Game Design skills, with particular experience designing and documenting large, interconnected systems.
  • Strong understanding of metagame systems, progression, competitive modes, social/clan systems, or other long-term player engagement mechanics.
  • Strong understanding of F2P game design and the relationship between core gameplay, metagame, progression, and long-term engagement.
  • Ability to work within an established live product, including its technical, design, production, and legacy constraints.
  • Excellent communication and collaboration skills and the ability to work effectively with multiple disciplines and stakeholders.

What additional skills will help you stand out?

  • Significant hands-on experience with World of Tanks.
  • Experience designing clan/social systems, ranked or competitive modes, endgame systems, progression, or other complex metagame features.
  • Experience with data-driven game development: defining metrics, working with analytics, evaluating feature performance, and iterating based on data.
  • Experience with Live Ops and post-release feature development.
  • Experience developing and iterating features in established live-service/F2P games.
  • Experience with prototyping and rapid iteration.

Work mode

  • Hybrid (3 days of work from the office) // Remote (from anywhere within Ukraine).
  • This role isn't eligible for relocation & immigration support.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Kyiv include:

  • 24 business days of annual leave per calendar year
  • 6 personal days per calendar year
  • Career development and education opportunities within the company
  • Premium Private Health Care (with wellness program option)
  • Mental well-being program (iFeel)
  • Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth, etc.)
  • English courses with 50% contribution
  • Employee discounts
  • Personal Gaming Account 
  • Coffee, fruits, and snacks in the office
  • Company events 
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward  
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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