Jobs › Companies › Side › Motion Capture (Mocap) Animator

Über diese Motion Capture (Mocap) Animator Stelle bei Side

Side · Remote · Poland

Position: Motion Capture Animator

Work structure: Remote, within 6 hours time zone difference to Poland

Contract duration: 9-12 months

Start date: As soon as possible

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.

What you will be doing:

Data Cleaning & Tracking 

  • Identify, label, and track raw point-cloud data from studio shoots, manually fixing marker swaps or mislabeled tracking points. 
  • Reconstruct missing data points caused by actor occlusions (e.g., when a limb is hidden from cameras) using interpolation, smoothing algorithms, or reference footage. 
  • Remove jitter, spikes, and artifacts from raw tracking curves while preserving the subtle nuances and weight of the original performance. 

Skeletal Solving & Retargeting 

  • Solve processed marker data onto 3D character rigs, ensuring the performance translates accurately despite proportional differences between the actor and the 3D model. 
  • Correct structural clipping, stabilize feet to eliminate floor-sliding, and fix basic posture/interaction anomalies. 
  • Sync cleaned data with reference video to ensure the digital character perfectly retains the actor's emotional intent, timing, and weight distribution. 

Pipeline & Organization 

  • Meet strict production deadlines to ensure a steady stream of clean data is handed off to the character animation and cinematic layout teams. 
  • Fix all structural issues introduced during retargeting, including hand/foot sliding, floor penetration, clipping (limbs passing through clothing/body), and unnatural joint stretching. 
  • Apply traditional keyframe animation layers to amplify poses, sharpen timing, fix off-balance center-of-gravity issues, and push the performance to match stylized or cinematic art directions. 
  • Adjust animation curves to ensure flawless contact and interaction with virtual props, weapons, vehicles, and uneven terrain geometry. 

Requirements

What we are looking for:

Technical Skills & Experience 

  • Advanced proficiency in data-cleanup and retargeting software, such as Autodesk MotionBuilder and Vicon Shogun Post 
  • Solid understanding of Autodesk Maya and how animation curves function within engines like Unreal Engine or Unity. 
  • A deep understanding of human anatomy, weight distribution, and realistic movement to accurately infer missing data. 
  • Experience: 3–5 years of experience in a cleanup, tracking within video games production. 

Soft Skills & Core Competencies 

  • Exceptional patience and attention to detail for handling repetitive, meticulous vector data manipulation. 
  • Ability to visually reconstruct complex movements when large chunks of camera data are missing. 
  • Highly organized workflow to efficiently handle large volumes of performance files under tight schedule constraints. 
  • Advanced proficiency in traditional 3D keyframe animation, with a deep understanding of animation curves, graph editors, Euler angles, and gimbal lock resolution. 
  • Solid command of weight, anticipation, staging, arcs, and secondary action to naturally enhance captured data without making it look "floaty" or robotic. 
  • Deep understanding of Forward Kinematics (FK) and Inverse Kinematics (IK) systems, and how character rigs behave when handling external constraints. 
  • Ability to interpret a director’s creative notes and translate performance critiques into technical animation adjustments. 
  • Knowing exactly when to preserve the organic nuance of the actor's performance and when to overwrite it with keyframes for the sake of gameplay responsiveness or cinematic clarity. 

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit 

Bereit, sich bei Side zu bewerben?
Bei Side bewerben

Über Side

Who we are

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe and beyond.

Experience our side of life, for more information, visit side.inc

Alle Jobs bei Side ansehen →

Ähnliche Jobs

Antenna Group
Motion Graphics Designer & AI Animator
Antenna Group
⚡ Früh bewerben Athens, Attica, Greece Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 11 Std.
Monks
Senior 2D/ 3D Motion graphic animator MX
Monks
⚡ Früh bewerben Mexico City Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 14 Std.
Insomniac Games
Senior Gameplay Animator (CONTRACT)
Insomniac Games
⚡ Früh bewerben United States, Remote · standortgebunden $159,994–$178,880
● Neu 👁 Gesehen ✓ Beworben vor 17 Std.
Naughty Dog
Senior Gameplay Animator - IGC/ Gameplay (Contingent)
Naughty Dog
⚡ Früh bewerben United States, Santa Monica, C... Vor Ort $144,602–$180,814
● Neu 👁 Gesehen ✓ Beworben vor 17 Std.
Scopely
Senior Animator – MONOPOLY GO!
Scopely
⚡ Früh bewerben ES - Barcelona, Spain Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 17 Std.
Epic Games
Lead Technical Animator
Epic Games
⚡ Früh bewerben Cary,North Carolina,United Sta... Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 18 Std.
Epic Games
Lead Technical Animator
Epic Games
⚡ Früh bewerben BLANK,BLANK,Multiple Locations Vor Ort $189,482–$277,906
● Neu 👁 Gesehen ✓ Beworben vor 18 Std.
Bluehole Inc.
[Bluehole Studio] Technical Animator (12년 이상) - Project V
Bluehole Inc.
⚡ Früh bewerben Pangyo Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 21 Std.
Bluehole Inc.
[Bluehole Studio] Animator (Lead / Senior) - Project V
Bluehole Inc.
⚡ Früh bewerben Pangyo Vor Ort
● Neu 👁 Gesehen ✓ Beworben vor 21 Std.

Registrieren für Vorschläge, die auf die von Ihnen geöffneten Jobs und gespeicherten Suchen zugeschnitten sind.

Mehr Jobs bei Side

Alle Jobs bei Side ansehen →

Jetzt bewerben
🤖

Moment — langsam

JobsRadar wurde für echte Menschen gebaut, die eine schwere Zeit bei der Jobsuche haben — nicht für automatisierte Anfragen. Sie klicken viel zu schnell und sind jetzt vorübergehend blockiert.

Kommen Sie später wieder. Wenn Sie wirklich auf Jobsuche sind, stehen wir hinter Ihnen — verhalten Sie sich einfach wie ein Mensch.

Catch your next role the second it’s posted.

Create a free account and we’ll watch the boards for you — the instant a job matches your search, it lands in your inbox or Telegram. No digging, no refreshing.

Create free account

Free forever · takes 30 seconds · already have one?

Verschaffe dir einen Vorsprung bei der Jobsuche.

Tritt unserem Telegram-Kanal bei für das, was dir hilft, die Stelle zu bekommen — Gehaltsbenchmarks, den wöchentlichen Marktpuls und neue Feature-Drops. Kein Spam, nur Signal.

Dem Kanal beitreten — kostenlos