Jobs Companies Voodoo Lead 2D Artist - Collect'Em All

Sobre este puesto de Lead 2D Artist - Collect'Em All en Voodoo

Voodoo · Remoto · Istanbul

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.

The Studio is working on refreshing and expanding one of our top legacy games - Collect'Em All. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io & Hole.io are good such past examples.

Role

With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.
Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.

  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.

  • Create high-quality 2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.

  • Setup and integrate scenes in Unity.

  • Iterate quickly based on team feedback and live user data.

  • Propose creative ideas to boost player engagement and improve the user experience.

Profile

  • Strong Unity skills, with the ability to implement and optimise directly in engine.

  • Excellent 2D design skills, with a keen eye for visual hierarchy, composition, and readability.

  • Good UI experience

  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.

  • Experience collaborating with cross-functional remote teams.

  • Fluent in English.

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

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