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About this Principal Machine Learning Engineer - Matchmaking role at Roblox

Roblox · Onsite · San Mateo, CA, United States

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Matchmaking is a critical stage downstream of Discovery and Search. Once a player chooses a game to play, matchmaking assigns them to a server for that game. That decision shapes who they play with, the network latency they experience, and the quality of their session. By matching players to servers that fit their needs and each developer’s game, matchmaking helps turn discovery into satisfying play, repeat visits, and long-term engagement, making it a direct lever for Roblox’s growth.

As a Principal ML Engineer on Matchmaking, you’ll own the technical vision and execution for the models, objective functions, and algorithms that make those decisions. You’ll combine predictions of high-value player actions with optimization of player and developer utility and system efficiency, serving millions of players across hundreds of thousands of servers in global datacenters.

You Will:

  • Own the technical direction and ML strategy for matchmaking, connecting the Discovery and Search journey to server placements that improve player experience, developer success, and Roblox growth.
  • Define and evolve the matchmaking objective function to balance player and developer utility with system efficiency. Make tradeoffs among co-player compatibility, network and join latency, engagement, retention, server utilization, and compute cost explicit and measurable.
  • Build models that predict high-value actions and longer-term outcomes for each player–server match, including co-play, chat engagement, sustained play, and return visits, using player history, game characteristics, and live server state.
  • Design and productionize candidate-server retrieval, ranking, and assignment algorithms that optimize this objective under real-time latency, capacity, and reliability constraints, accounting for both the joining player and players already in the server.
  • Lead other engineers by example and through technical direction as an individual contributor, mentor engineers, and create an engineering culture of excellence.
  • Build and evolve the data, feature, training, serving, and evaluation systems that support matchmaking ML, ensuring fresh signals, reliable predictions, and consistency between training and serving.
  • Partner with Discovery, Search, developer-facing product teams, modelers, and data and AI infrastructure engineers to co-design models and systems that adapt to each game’s needs and deliver value across the player journey.
  • Define offline evaluation and lead online experiments to measure the impact of matchmaking decisions on player engagement and retention, developer success, and system efficiency, using the results to improve models and objectives.
  • Translate research into iterative production improvements, collaborate with the wider ML community where applicable, and represent Roblox’s technical work.

You Have:

  • 8+ years of experience and a consistent record of delivering and improving large-scale ML systems for ranking, recommendation, personalization, or resource allocation.
  • Experience defining objective functions, building predictive models, and deploying optimization algorithms that balance user and business outcomes with production latency, reliability, and resource constraints.
  • The capability of breaking down long-term product requirements into iterative deliverable stages.
  • Initiated and facilitated challenging technical decisions across multiple teams and organizations. You are empathetic and find common understanding.
  • Deep technical expertise, you always start with the needs of the user, whether they are Roblox users or internal engineers.
  • A generalist approach and you have mastered several languages and technologies already; you can easily adapt to any situation.
  • The ability to roll up your sleeves to tackle data problems or machine learning problems when they come up.
  • A creative and strategic approach to solving hard problems. You simplify the complex. You bring in fresh ideas from new places.
  • BS in Computer Science or a related discipline, MS/PhD are a definite plus.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$295,250—$345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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How this ML Engineer salary compares

This role pays $320,145/yr — in line with the typical range for ML Engineer roles.

$217,308 median $286,635 $408,034

Typical range $261,570–$342,083/yr, from 15 comparable ML Engineer listings on JobsRadar (pay annualized to USD). See ML Engineer salary insights →

About Roblox

Be part of an amazing team that’s building the world’s largest social platform for play. Every month, over 100 million players come to Roblox to immerse themselves in any game or experience imaginable. Players can create the ultimate theme park, compete as a professional race car driver, star in a fashion show, become a superhero, or simply build a dream home and hang out with friends.

Our Mission: to become the global leader in user-generated gaming and creation for all ages.

Our Products: The Roblox Imagination Platform™ is a vibrant ecosystem of creators, builders, game players, and adventurers imagining with their friends.

Our Roblox Studio IDE allows powerful and intuitive creation, published with a single click to the cloud, and instantly playable with your friends across PC, Mac, iOS, Android, Xbox and Oculus Rift. Integrated matchmaking, persistence, and billing support provide developers rich functionality for building great games and experiences.

The Roblox.com website ties this ecosystem together with search and discovery, social networking, and a massive catalog of user made content.

Check out our latest news at blog.roblox.com!

See all jobs at Roblox →

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