Jobs Companies One Of Us Look Development Artist

About this Look Development Artist role at One Of Us

One Of Us · Onsite · Paris, Île-de-France, France

We are seeking a technically experienced and creative Look Development Artist to join our visual effects team. 

In this role, you will be responsible for developing the final shaded appearance of characters, creatures, environments, and props, balancing both artistic vision and technical requirements. 

You will work closely with surfacing, lighting and modeling to ensure assets achieve the highest level of realism and consistency across shots.

Reports to : Head of Assets

Key Responsibilities:

  • Creation of Asset Look development that matches onset data.
  • Develop photorealistic materials and shaders using Arnold.
  • Collaborate with surfacing and texturing artists to refine surface qualities.
  • Ensure consistency of asset’s look across lighting environments and shots.
  • Prepare diagnostics and ensure assets perform well in production.
  • Optimize shaders for render performance.

Qualifications:

  • Proven experience in look development, shading, for high-end VFX or animation productions.
  • Exceptional eye for detail, realism, and material response across a variety of asset types (organics, hard-surface, environments).
  • Expert knowledge of Arnold and look dev in Houdini.
    Experience with texturing tools such as Substance Painter/Designer, Mari, or similar.
  • Deep understanding of physically based rendering (PBR) workflows and shader networks.
  • Proficiency in color management and rendering optimization.
  • Excellent communication and problem-solving skills, with the ability to work collaboratively across departments.
  • Experience working with Photogrammetry data sets.

Preferred Skills:

  • Experience working with USD-based pipelines and real-time engines.
  • Familiarity with grooming and procedural modeling tools.

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About One Of Us

Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creative partner and collaborator to visionary directors. Our commitment to creative excellence underpins everything we do. With the opening of our Paris studio in 2021, One of Us has continued to expand upon and diversify our portfolio of work, which includes bespoke creature design, immersive world building and creating unforgettable on screen moments across the full spectrum of VFX disciplines.

In July 2024, Basilic Fly Studio invested in One of Us, a partnership that brings significant mutual benefits. This acquisition allows the sharing of resources and expertise, while creating greater efficiencies and a more agile, scalable VFX offering for our clients. While One of Us and Basilic Fly will maintain their own brand identities, this partnership offers new opportunities for growth and development while building on our individual reputations for creative excellence and high quality work.

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