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About this Environment Artist role at Larian

Larian · Onsite · Kuala Lumpur
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Environment Artist  to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Work together with people from a variety of teams such as concept artists, level designers, scripters, VFX artists and technical artists
  • Translate concept art into 3D assets with Art direction in mind
  • Ability to decorate levels delivered from level designers to shipping quality
  • Fundamental understanding of performance constraints and optimizing assets for real time rendered applications on modern hardware
  • Requirements

  • A minimum of 2+ years of previous relevant experience in a similar position
  • Experience in Level Art and set dressing. Ability to take rough layout maps and populate them with assets (buildings, vegetation, props) to create environmental storytelling and believable worlds
  • Proficiency with Game Editors such as Unreal Engine, Unity or proprietary editors
  • Proficiency in 3D software such as: Maya, 3ds Max or Blender
  • Experience in 3D sculpting software such as Zbrush
  • Proficiency in Texturing software such as Substance Painter for creating PBR correct textures
  • Exemplary written and verbal communication skills
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
  • Nice to Haves

  • Experience working with photogrammetry. scanning, processing and cleaning up
  • Proficiency in following software: Marvelous Designer, Substance Designer, Speedtree, RealityCapture or Houdini 
  • Ability to develop procedural workflows
  • Knowledge of scripting languages such as Python or MEL script
  • Traditional Art background, ability to conceptualize or portray ideas by painting or sketching them out
  • Strong artistic and technical skills. Understanding of how composition, shape, scale, colors and lighting can help push environments forward
  • What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
  • Ready to apply to Larian?
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