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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
Riot Engineers bring deep expertise in specific technical areas while embracing opportunities to work across broader domains. As a Manager, Software Engineering, you’ll lead from the front — working alongside your team through every phase of the software development and operations lifecycle. You’ll combine hands-on technical leadership with mentorship and coaching to drive both team growth and product excellence.
As the Manager, Software Engineering, in the Publishing Platform’s Publishing Engagement team, you’ll lead the engineers who design, build, and operate platform services that enable game content delivery and power player-facing experiences across and beyond games. You’ll partner with game developers across Riot, central technology groups, and legal and business teams in Korea to make smart decisions, maintain a high quality bar, and operate efficiently in service of players in Korea and around the world.
Your deep understanding of technical systems and engineering workflows will help shape how the team builds, operates, and scales our services. You’ll participate in key technical decisions, guide documentation and process improvements, and coach engineers to deliver cohesive, multi-platform experiences that power all of Riot’s games. Your leadership will enable the team to operate with clarity, discipline, and agility — staying aligned and delivering lasting impact for players.
You will report to the Sr Manager, Software Engineering, who oversees multiple teams under the Meta Game Services initiative.
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As a CPX (Consumer Products and Experience) Operations Manager - Korea, you will own and scale Riot Games Korea’s CPX operational engine while helping shape the short- and long-term strategy for direct-to-consumer (DTC) business and experiential growth. This role blends hands-on execution with strategic ownership and is designed for someone who can both “run the business” and continuously improve how the business operates.
You will need to operate with autonomy, manage critical partners and budgets, and work seamlessly with Riot’s game and esports teams to deliver CPX initiatives tied to key milestone moments that directly impact CPX growth and sustainability in Korea.
As a Rioter in Seoul, you’ll join a tight knit group of exceptionally bright minded individuals who share our prioritization of player experience, rejection of convention, and passion for gaming. Riot Games Korea is dedicated to creating tailored player experiences that show local players they aren’t lost in translation.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As the Publishing Lead, you'll lead efforts and develop strategies that focus on finding and attracting the next generation of players to our games. You'll lead a cross-functional marketing team that includes the sub-disciplines of brand, performance marketing, creative, comms, art, digital marketing; and owned, paid & earned media. You will develop adaptable global marketing strategic platforms that regional publishing leads can build on; as well as several end-to-end go-to-market campaigns per year & evergreen strategies to grow the new audience. You'll collaborate with product managers on the best way to adapt the game to the needs of new players. And as Publishing Lead, you'll help a team of talented and diverse marketing and communications pros level up by developing their skills as well as driving the objectives and strategies the team will work towards.
As the Publishing Lead for Korea and Japan on an Unpublished R&D Product, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion. Reporting to the Sr. Director of Publishing in Korea, you will drive subregional strategies aligned with the broader regional and global objectives. Your deep understanding of market trends and cultural nuances will be critical as you work to deliver exceptional value to players while ensuring optimal operational efficiency and performance.
You will play a key role in advocating for your subregion’s needs in global decision-making processes and ensuring that subregional product ecosystems and community involvement thrive. In this role, you’ll also oversee budgeting and resource allocation to support the successful execution of regional goals.
As a Rioter in Seoul, you’ll join a tight knit group of exceptionally bright minded individuals who share our prioritization of player experience, rejection of convention, and passion for gaming. Riot Games Korea is dedicated to creating tailored player experiences that show local players they aren’t lost in translation.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was established in 2006 by avid gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience, and beyond!
We celebrated the 15th year of LoL esports at the 2025 World Championship and we hope to share many more great experiences to our players through esports. We’re looking for passionate professionals who share the same goal to make LoL esports even greater.
That's where you come in.
As a Content Producer - LoL Esports, you will report into Content Production Lead. You’ll be our Esports video visionary, creating and shepherding technically excellent, fun-heightened, player-approved, gameplay video content from conception to delivery, improving the quality bar for the Content Services Group in Korea.
As a Rioter in Seoul, you’ll join a tight-knit group of exceptionally bright-minded individuals who share our prioritization of player experience, rejection of convention, and passion for gaming. Riot Games Korea is dedicated to creating tailored player experiences that show local players they aren’t lost in translation.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Ready to apply?
Apply to Riot Games
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