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BrainRocket is a global company creating end-to-end tech products for clients across Fintech, iGaming, and Marketing. Young, ambitious, and unstoppable, we've already taken Cyprus, Malta, Portugal, Poland, and Serbia by storm. Our BRO team consists of 1,300 bright minds creating innovative ideas and products. We don’t follow formats. We shape them. We build what works, launch it fast, and make sure it hits.
❗️ Important – On-Site Role in Serbia❗️
This is an on-site position based in Serbia, Belgrade. Remote or hybrid arrangements are not available. Candidates must already be in Serbia or be willing to relocate. Full relocation support will be provided if needed.
⚡ We are looking for an experienced Senior HTML/Markup Developer to join our development team in Serbia and help build and style high-quality iGaming websites. You will play a key role in crafting visually engaging and responsive interfaces by focusing on markup and CSS styling, turning Figma designs into fully functional, high-performance web experiences.
🎯 Your Mission:
Contribute to the creation and customization of new iGaming brand websites. You will be responsible for translating design specifications into pixel-perfect, responsive layouts while ensuring consistency, performance, and maintainability across multiple platforms. Collaboration with designers, developers, QA, and product teams will be central to your role.
✅ Responsibilities:
• Set up and customize new brand websites based on design specifications
• Implement and style interfaces following Figma layouts and branding guidelines
• Work closely with designers to fine-tune and resolve design nuances
• Customize and style key website components, including login and registration pages, dashboards, game halls, sports pages, and navigation elements
• Update and manage core framework versions across brands
• Ensure code quality through code reviews and release management
• Support live brands, handling styling updates, fixes, and feature rollouts
• Collaborate with cross-functional teams to deliver seamless user experiences
• Introduce creative ideas and contribute to continuous improvements in design implementation and performance
✅ Requirements:
• 5+ years of professional experience as an HTML/Markup Developer
• Excellent knowledge of HTML (Pug) and CSS (SCSS)
• Strong understanding of UI/UX design principles, responsive design, and cross-browser compatibility
• Proven experience building adaptive layouts and maintaining pixel-perfect visual quality across devices
• Solid knowledge of CSS/JS animations, transitions, and motion best practices
• Experience working with Figma / Sketch / Photoshop for translating design systems into production-ready interfaces
• Familiarity with CSS preprocessors (Sass/Less) and version control tools such as Git
• Understanding of web performance optimization and accessibility standards
• Strong collaboration skills with designers, QAs, and developers in multi-brand or large-scale environments
• Attention to detail, with an eye for visual precision and consistency
• Intermediate or higher level of English
✅ Nice to Have:
• Experience with frontend build tools (Gulp, Webpack, etc.)
• Knowledge of template engines (Pug, Handlebars, etc.)
• Experience working with CSS frameworks (Bootstrap, Tailwind, etc.)
• Understanding of HTML email templates
• Familiarity with Canvas API, WebGL, ThreeJS, or GSAP for advanced visual effects
• Basic knowledge of Angular (for integration purposes only)
✅ Recruitment Process:
1. Interview with the Recruiter: An introductory conversation to get to know you better, discuss your background, and align expectations about the role and the company.
2. Technical Assessment (HackerRank): A short coding challenge designed to evaluate your technical skills and problem-solving abilities.
3. Technical Interview: An in-depth discussion about your technical expertise, hands-on experience, and approach to solving real-world problems.
4. Final Interview with the Hiring Team: A conversation with team members and leadership to assess cultural fit, collaboration style, and alignment with the team’s goals.
5. Offer: If everything goes well, we’ll move forward with a formal offer to join our team.
✅ We offer excellent benefits, including but not limited to:
Bold moves start here. Make yours. Apply today!
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Ready to apply?
Apply to BrainRocket

Wargaming Belgrade is looking for an Art Manager who operates at the intersection of art, production, and organizational leadership, ensuring that visual development for World of Warships is fast, consistent, and sustainable.
This role supports a live product while driving new visual features, aligning teams, improving production pipelines, and building a strong, scalable art organization. It combines hands-on production oversight with strategic thinking, contributing both to day-to-day execution and the long-term development of teams and pipelines.
Head of Development Services
This role focuses on two key areas:
Team Leadership and Delivery
Lead, mentor, and develop artists, discipline leads, and production managers, including performance and career growth
Contribute to department strategy, organizational structure, and long-term capability planning
Oversee art production pipelines, set quality standards, and ensure predictable, timely delivery across features, LiveOps, and R&D
Guide backlog planning, prioritization, and execution in collaboration with discipline leads and cross-functional stakeholders
Ensure clear ownership, accountability, and effective collaboration across teams
Strategy and Operations
Drive alignment between the Visual Department and with Game Design, LiveOps, Engineering, Production, and other departments on priorities, timelines, and deliverables
Establish and improve visual team's processes, communication flows, and collaboration models• Shape and support the technical direction of art pipelines, tools, and workflows in collaboration with engineering, including integration of R&D outcomes into production
Define and oversee vendor and outsourcing strategy, ensuring quality and efficiency
Support standardization of tools, documentation, and best practices across the department
Support financial planning, resource allocation, and scaling of the team
5+ years of leadership experience in GameDev (e.g., Lead Artist, Art Manager, or Art Director)
Experience leading teams of 10 or more people
Confirmed experience contributing to commercial game titles in roles such as Tech artist, 3D artist, or Level Artist.
Deep knowledge of art pipelines across disciplines (3D, Environment, Rendering, VFX, UI)
Familiarity with game engines (e.g., Unity, Unreal, or proprietary engines) and industry-standard tools (e.g., Maya, Blender, Photoshop)
Experience managing complex production environments, including backlog prioritization and live service delivery
Ability to balance strategic thinking with hands-on problem solving
Intermediate English (B2) or higher
Experience working on an AAA project
Experience working on a PvP project
During the probation period: onsite
After the probation period: onsite or hybrid (3 days per week in the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Ready to apply?
Apply to Wargaming

The World of Warships team is looking for a talented 2D Artist to join our Belgrade office.
In this role, you will be equally involved in creating new features and supporting existing ones. Your responsibilities will include developing art concepts for features and content, creating illustrations (digital graphics and painting), working with vector graphics, producing digital miniatures (both skeuomorphic and flat styles), and designing UI elements and navigation.
We often use 3D as a foundation for our work (non-game models), so prior experience with this approach would be a strong advantage. However, we are also open to candidates who are willing and able to quickly learn and adopt this workflow.
The ideal candidate feels confident handling both routine production tasks and more complex, creative challenges that require strong artistic vision and problem-solving skills.
UI Art Lead
Conceptualize the visual direction of game features and content
Create accent UI elements such as banners, icons, medals, flags, patches, and other in-game visual assets
Develop illustrations, background images, and key visuals used in the game
Produce simplified thumbnails from complex artworks, adapting details for clarity and readability
Design and assemble unique feature screens, working on layout, visual hierarchy, and overall appearance
Prepare, optimize, and implement 2D assets in the game client and engine
Collaborate closely with cross-functional teams, including feature designers, historical consultants, and 3D artists
Design and prototype interactions and relationships between interface elements, with a strong focus on UX design, usability, and clarity of user flows
Create and render mid-poly 3D objects for concept development based on real-world references and prototypes
2+ years of experience in a similar role
Experience working with icons and UI elements (Adobe Illustrator)
Ability to create full-fledged 2D illustrations in a given style (Adobe Photoshop)
Ability to set up scenes for rendering, including lighting and environment
Intermediate English (B2) or higher
3D modeling (Blender preferred) and texturing skills (Adobe Substance 3D Painter)
Knowledge of sculpting (ZBrush preferred) and the ability to accurately translate concepts into 3D
During the probation period: onsite (Belgrade office)
After the probation period: onsite or hybrid (3 days per week in the Belgrade office)
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Ready to apply?
Apply to Wargaming

World of Tanks is looking for a passionate, creative Senior Concept Artist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued, and your contributions will have a direct impact on the game’s success.
Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Ready to apply?
Apply to Wargaming

Wargaming invites a 2D Character Art Lead to join the team of World of Warships projects. We are looking for a highly skilled and passionate professional who will be responsible for delivering high-quality character art in line with the artistic vision defined by Art Directors.
In this role, you will act as a key expert in character art, influencing visual quality across the team, supporting artists with feedback, and ensuring consistency of delivered assets. While production processes and task management are handled by the team Supervisor, you will play a critical role in reviewing, guiding, and approving character art from both in-house and outsource teams.
The 2D Art Team for World of Warships Franchise creates visual assets for in-game, marketing, and corporate use. This is a great opportunity to shape the quality bar of character art, collaborate with a strong team, and elevate the overall visual level of the product.
2D Art Manager
Create high-quality character art (portraits and concepts) in realistic and semi-realistic styles
Own the overall quality of 2D character art across the product
Review and approve character art from in-house and outsource teams
Provide clear, actionable feedback to artists and influence team output
Develop and maintain character art guidelines and quality standards
Collaborate closely with Art Directors to ensure alignment with the artistic vision
Work alongside the Supervisor, contributing through art expertise (quality evaluation and feedback)
Support and mentor team members, helping to grow their artistic level
3+ years of relevant experience, and at least 1 year of experience giving feedback
Strong and relevant portfolio in character art with examples of work in realistic and semi‑realistic styles
Excellent drawing skills in Adobe Photoshop
Deep understanding of human anatomy and art fundamentals (values, proportions, composition, lighting, color, perspective)
Proven ability to maintain and guide art style consistency
Experience in providing constructive feedback and art review
Genuine passion for character art and a strong desire to develop it further
Strong communication and collaboration skills
Intermediate English (B2) or higher
Experience in leading or mentoring artists
Experience working with outsource teams
Knowledge of matte painting techniques
Art Degree or strong traditional art background
Experience with 3D tools (ZBrush, Maya, Blender)
Practical knowledge and application of AI tools in art production
During the probation period: onsite
After the probation period: onsite or hybrid (3 days per week in the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Ready to apply?
Apply to Wargaming
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We’re excited to launch a groundbreaking AAA game project - World of Tanks: HEAT and are looking for passionate, creative Senior Concept Artist Generalist to join our talented team. Our studio fosters a collaborative environment where your ideas are valued and your contributions will have a direct impact on the game’s success.
Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!
Art Director
Environment Design: create concept art for game environments, mostly exteriors, to enhance player exploration and engagement
Prop and Object Design: generate concept art for props, objects, and interactive elements within the game world, adding detail and depth to the overall environment and gameplay experience
UI/UX Design: collaborate with the UI/UX team to design backgrounds for user interfaces
Marketing Materials: produce concept art for marketing materials, including key art, promotional images, and visual assets used in trailers and advertisements, to attract and engage players
Storyboarding: assist in the creation of storyboards and visual sequences to visualize narrative elements, cutscenes, and gameplay scenarios, aiding in communication and planning
Iteration and Revision: iterate on concept designs based on feedback from stakeholders, making necessary revisions to enhance aesthetics, functionality, and alignment with project goals
Proven Experience: a strong portfolio demonstrating your concept art skills across a variety of styles and themes within the gaming industry
Artistic Skills: proficiency in digital art tools and software, such as Photoshop, Procreate, or equivalent applications, with a keen understanding of composition, color theory, and visual storytelling
Creativity: ability to generate original and innovative concepts that push the boundaries of visual design while staying true to the project's artistic direction
Collaboration: strong communication and collaboration skills to effectively work within a multidisciplinary team and translate concepts into tangible assets that meet project requirements
Adaptability: the flexibility to adapt your artistic style and approach to suit different project requirements, themes, and artistic directions
Time Management: ability to manage multiple tasks and meet deadlines in a fast-paced and dynamic environment without compromising quality
Passion for Games: a genuine passion for video games and a deep understanding of how concept art contributes to the overall gaming experience, driving player immersion and engagement
Experience with 3D Software: familiarity with 3D modeling software, such as Maya or Blender, to create basic 3D mockups or reference models for concept art
Experience with game engines
Traditional Art Skills: proficiency in traditional art techniques, such as sketching, painting, or sculpting, to complement digital concept art creation and enhance visual storytelling
Storyboarding Experience: previous experience in storyboarding or sequential art for visual storytelling purposes, aiding in the development of narrative-driven content
Onsite
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Ready to apply?
Apply to Wargaming
Share this job
BrainRocket is a global company creating end-to-end tech products for clients across Fintech, iGaming, and Marketing. Young, ambitious, and unstoppable, we've already taken Cyprus, Malta, Portugal, Poland, and Serbia by storm. Our BRO team consists of 1,300 bright minds creating innovative ideas and products. We don’t follow formats. We shape them. We build what works, launch it fast, and make sure it hits.
❗️Please note that this role is office-based for Serbia.
❗️If you need to be relocated, we take care of the process.
⚡ We are looking for a CRM Design Lead to lead the visual direction and quality of email marketing creatives across a large portfolio of iGaming brands.
This role sits within the Advertising Design department and focuses on the art direction, consistency, and quality of banner creatives used in CRM communications. You will work closely with CRM executive teams (primary stakeholders) and collaborate with product design teams (UI designers, product designers, artists, and art directors) to ensure all visual output aligns with brand identity, product reality, and marketing goals.
This is a hands-on leadership role: not pure management, but someone who can guide designers, review work at a high level, and step in when needed to refine or correct visual output.
✅ Responsibilities:
✔️ Lead and mentor a team of CRM designers (in-house and external), ensuring consistent quality across all outputs
✔️ Act as the main quality gatekeeper for CRM visuals: review, approve, and refine banner creatives
✔️ Ensure visual consistency with brand identity and product reality across 150+ brands
✔️ Work closely with CRM executive teams and collaborate with product design teams to align CRM creatives with the actual product experience
✔️ Guide designers in choosing the right level of complexity and craft depending on brand priority (from high-end custom visuals to scalable template solutions)
✔️ Provide art direction and feedback on composition, lighting, anatomy, and overall visual quality
✔️ Step in hands-on when needed: adjust visuals, improve retouching, or fix critical design issues
✔️ Present creative work and directions to VP of Brands and senior stakeholders, ensuring alignment on key brands
✔️ Help the team balance performance-driven CRM needs (retention) with strong visual storytelling.
✅ Requirements:
✔️ Proven experience as a Design Lead / Art Director / Senior Designer in: iGaming, gaming, or entertainment industry or high-volume marketing environments
✔️ Strong background in advertising design and visual storytelling
✔️ Full professional fluency in written and spoken English
✔️ Understanding of: multi-brand environments with varying visual styles and marketing context (CRM, retention, or acquisition)
✔️ Hands-on design skills: advanced Photoshop (retouching, image refinement), strong Figma workflow
✔️ Ability to step in and improve visuals when needed
✔️ Strong eye for composition, color, lighting anatomy and visual correctness (especially in AI-generated or heavily edited imagery)
✔️ Experience working with AI-generated visuals and understanding their limitations
✔️ Ability to collaborate cross-functionally with CRM teams and product design teams
✔️ Strong communication skills and professional English proficiency (required for stakeholder meetings and presentations).
✅ Nice to Have
✔️ Experience working with CRM / email marketing creatives
✔️ Background in game art, character design, or narrative-driven visuals
✔️ Academic or formal art education (illustration, fine arts, etc.)
✔️ Experience working in multi-brand environments.
✅ We offer excellent benefits, including but not limited to:
🏢 Modern office in New Belgrade
🏝 24 vacation days annually
🤒 6 sick days without medical certificate
🏥 Premium Health Insurance (coverage up to 5,000 EUR annually)
🎉 Special occasion gifts: birthday, wedding, newborn
📚 Learning & Development budget (for conferences, courses and certifications)
🌍 Corporate events: international parties, team buildings, activities
📈 Career growth opportunities in a fast-growing company
✈️ Relocation package for international candidates
🏋️ Sports package (FitPass membership)
🗣️ Language classes: Serbian & English (company-covered).
Bold moves start here. Make yours. Apply today!
By submitting your application, you agree to our Privacy Policy.
Ready to apply?
Apply to BrainRocket
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