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At Riot, engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.
As a Senior Software Engineer on the Unreal Ecosystem team, you will work with a passionate team of engineers in the support of plugins, tools and systems that empower all developers and collaborators to make the best game experiences for our players.
The Unreal Ecosystem (UnEco) team collaborates with partners across Riot, all contributing to a stronger, more efficient Unreal development environment. You’ll navigate diverse technical challenges, ramping up quickly on new topics and solving complex problems in ways that empower both developers and, ultimately, our players.
This role is can be based in either Australia or New Zealand, and will be a 12-month contract.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.
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At the Riot Singapore Efficiency team, we're driven by innovation and optimization. Our team harnesses the power of Machine Learning approaches and Artificial Intelligence to reimagine the way we build games. By leveraging cutting-edge technology, we aim to streamline development processes, enhance creative workflows, which finally deliver immersive experiences to players around the globe. Join us in pushing the boundaries of what's possible in game development and shaping the future of interactive entertainment.
We are seeking a talented and experienced Data Scientist to join our AI team. As a Senior Data Scientist, you will play a key role in leveraging Machine Learning techniques to drive innovation and efficiency in our game development processes. You will collaborate closely with game teams to accelerate artists' pipelines, streamline workflows, and introduce novel tools aimed at enhancing player experiences.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
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Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and 2XKO, our take on a fighting game. The Singapore Studio is seeking talented, passionate craft experts with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so everyone can be their best while we boldly pursue games.
That's where you come in.
As a QA Engineer II (Contract) on Teamfight Tactics, you will work with numerous disciplines to drive quality ownership across the software development life cycle, as well as helping to establish and execute team wide quality goals. You will work with your team of artists, producers and project managers to create value for Players around the world. It will be important for you to aggressively protect the player experience and deliver results in a high pressure, agile development environment. You will also be tasked to work with other QA professionals, often remotely to get your work completed.
Please note that Riot Games does not offer relocation packages for this position. You need to be able to work legally in Singapore, without Riot Games’ sponsorship, to be considered.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
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Riot Games was founded on the principle that putting players first leads to the exceptional. As we expand our global content, we seek a Tech Art Lead based in Singapore to elevate our technical art and maintain alignment across Riot and partner studios.
That's where you come in.
As a Manager of Technical Art, you will lead and support defining the technical art needs across all of the different creative and technical teams on an unpublished R&D product. You will partner with the Art Director to inform on best practices and pipelines, workflow, and asset production so artists can work efficiently and without technical hurdles in production.
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At Riot, we believe in putting players first. Our Sydney-based studio partners globally to develop a across our suite of live games, core technology and new and evolving experiences across multiple Unpublished R&D titles. Whether building foundational systems, driving production strategy, or fostering collaboration across time zones, our teams help deliver genre-defining player experiences.
As a Manager, Game Production on League of Legends, you will work closely with producers, product managers, and cross-discipline leaders to guide teams from conception through launch and live operations. You will be the custodian of strong delivery processes and ensure that collaboration with other teams runs smoothly. You will oversee a team of teams work, build work systems, ensure execution, and provide stakeholders and customers with visibility on complex deliverables. You will also ensure teams work at a sustainable pace and continuously improve. You will work with an offsite team to oversee their development of features and services and ensure they are incorporated into the team’s work system. Your role will report to the Sydney Studio Senior Manager in Game Production on League of Legends.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.
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At Riot, we believe in putting players first. Our Sydney-based team is partnering globally to build next-generation features and technology on an exciting Unpublished R&D Title. The team focuses on supporting the game's visual targets and content production needs - helping our artists to realize a vibrant and rich world for players to be immersed and express themselves in.
As a Manager, Technical Artist, Rendering, you’ll help define and deliver the visual bar for our next generation of worlds. You’ll lead and grow a team of talented technical artists, providing hands-on coaching, clear direction, and thoughtful feedback that elevates both craft and collaboration. By partnering closely with Art Leadership, Environment Art, and Lighting, you’ll help shape content creation efforts and translate creative ambition into clear rendering and lighting requirements that achieve our visual targets.
As a Manager, Technical Artist, you’ll own the artist-facing interfaces to the rendering pipeline, ensuring tools and systems are intuitive, well-documented, and built to scale. You’ll work side-by-side with Engineering to evaluate performance implications, balancing stunning visual fidelity with scalability across hardware constraints. From asset pipeline optimization to evolving visual systems as the project matures, you’ll ensure lighting and rendering workflows integrate seamlessly into content creation. As a strategic cross-disciplinary partner, you’ll communicate constraints, risks, and opportunities with clarity — empowering artists with best practices while guiding leadership toward smart, sustainable technical decisions.
You will report into the Senior Manager, Technical Art and work closely with the Tech Art Director and other members of the team abroad.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
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Riot Games was founded in 2006 by gamers who believed that putting players first could lead to extraordinary games. In 2009, we released League of Legends, now the world’s most-played PC game.Today, millions log on every month—and it's for them that we continue evolving the League experience.
We’re looking for humble but ambitious, razor-sharp leaders who push craft and technology forward. You take play seriously—are passionate about games, fearless in experimentation, and comfortable defying constraints.
That's where you come in.
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Ready to apply?
Apply to Riot Games
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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most-played PC game in the world, millions of players log in every month. Players form the foundation of our community, and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That’s where you come in.
Senior Manager, Art Direction at Riot oversee the quality and management of a team with a focus on Mission, Direction, and Cohesion. Your scope of responsibilities covers an entire initiative. These responsibilities include overall culture, performance, and growth of your direct reports.
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Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Since then, Riot has expanded its portfolio and studios globally, continuing to create games that inspire and connect players around the world.
That’s where you come in.
As a Senior Manager, Game Production for one of Riot’s Unpublished R&D products, you’ll lead the production effort in our Singapore studio, orchestrating the local development team and ensuring strong alignment with the senior game leadership based in Los Angeles. You’ll be the team captain responsible for translating the game’s creative vision into clear, actionable plans, maintaining the health of both the collaboration and the local production organization.
Your role is to foster a cohesive, high-performing team environment where creative excellence and operational discipline meet. You’ll drive delivery predictability, strengthen cross-studio communication, and ensure that our Singapore team contributes effectively to the overall success of the project.
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Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, Legends of Runeterra, VALORANT and 2XKO. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.
That's where you come in.
As a Manager, Sound Design for the League of Legends team, you will be directly responsible for the production of high quality audio content of multiple products. Your consistent high standards and attention to detail will ensure that the content your team produces meets the very high expectations of our players. You’ll manage a high performing remote team, and using your broad knowledge of the creativity, craft and tech of games production, support and direct them through the process of making awesome stuff.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Ready to apply?
Apply to Riot Games
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Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends—today, millions log in each month. As we expand our global content, we seek a VFX Lead based in Singapore to elevate our visual effects and maintain alignment across Riot and partner studios.
We’re looking for someone humble yet confident in their craft—passionate about impact, clarity, and visual effects that bring champions and their abilities to life. You’ll bridge Riot’s creative vision with partner studio execution, ensuring skin VFX meet a world-class standard through clear feedback, craft direction, and collaboration.
That's where you come in.
As a VFX Lead on the Singapore Studio (Unpublished R&D Product), you will lead the visual effects discipline, driving craft quality, partner alignment, and production excellence. You will provide clear creative direction, ensure consistency across internal and external teams, and uphold Riot’s quality bar. You will collaborate closely with cross-functional partners and mentor VFX artists to deliver high-quality, readable, and impactful visual effects. You will report into the Associate Art Director of the team.
Required Qualifications:
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was founded on the principles that putting players first leads to exceptional experiences. Since the launch of League of Legends in 2009, millions of players around the world log in each month to connect through our games and the music that brings them to life.
As we continue to expand our global content portfolio, we’re seeking an Interactive Music Manager based in Singapore to support the delivery of high-quality interactive music across Riot’s products and partnerships.
That's where you come in.
As the Interactive Music Design Manager in Riot Singapore Game Studio, you’ll help bring Riot’s music vision to life by developing and overseeing interactive music production and in-game implementation across assigned products and features. This role sits at the intersection of music, audio systems, and gameplay — partnering closely with Audio, Design, Engineering, and external music vendors to ensure music is authored, implemented, and optimized for real-time player experiences.
This is not a music supervision, licensing, or marketing-driven role. It is a game music production role with a strong emphasis on music systems, technical integration, and interactive execution, rather than record production or campaign-based music supervision.
This is a position based in Singapore, working closely with both global and regional Riot teams.
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Ready to apply?
Apply to Riot Games
Share this job
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As an 3D Character Lead in the Singapore Studio Teamfight Tactics Cosmetic team, you will channel your knowledge of color and light to explore and produce the best player value for Teamfight Tactics players.
You’ll guide the exploration and execution of the 3D discipline across Character and Environment content. In addition to providing clear direction, you’ll implement the sleek, dynamic and dramatic visual effects that add atmosphere and depth to the gameplay. Through your expertise, you’ll mentor and level-up the craft and game developer skills of your 3D team. You will work with the Associate Art Director to implement a 3D style that fits within the art pillars and punctuates the game design. You will implement the effects and set the high quality bar.
You’ll expand and support a high-performing external team and give them guidance and knowledge. You will set high expectations, push for growth for both each individual artist and the entire team, and streamline the production efficiency. You will use your broad knowledge of art, craft, technique, and people management, to set clear goals for your team and make sure the process of delivering those goals is as smooth as possible for your team and their stakeholders. You will ensure your team stays motivated and empowered to take ownership of creativity, you will coach your team to be a triple A team.
You will work closely with Product Leads, Delivery Leads, Stakeholders, and the Associate Art Director to stay aligned on vision and priorities. Quickly mediate and resolve craft disagreements and misalignments. Prioritize the craft’s health and support, above personally contributing to art production. Run and manage healthy and productive craft review sessions. Work closely with the others 3D Leads on Teamfight Tactics Cosmetic to together cultivate a great cohseive culture and ensure a consistent quality and style.
Ready to apply?
Apply to Riot Games
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Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, Legends of Runeterra, VALORANT and 2XKO. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.
That's where you come in.
As a VFX Lead on the Cosmetics Team for Teamfight Tactics, you will channel your knowledge of color and light to explore and produce the best player value for Teamfight Tactics players.
You’ll guide the exploration and execution of the VFX. In addition to providing clear direction, you’ll implement the sleek, dynamic and dramatic visual effects that add atmosphere and depth to the gameplay. Through your expertise, you’ll mentor and level-up the craft and game developer skills of your VFX team. You will work with the Associate Art Director to implement a VFX style that fits within the art pillars and punctuates the game design. You will implement the effects and set the high quality bar.
You’ll expand and support a high-performing external team and give them guidance and knowledge. You will set high expectations, push for growth for both each individual artist and the entire team, and streamline the production efficiency. You will use your broad knowledge of art, craft, technique, and people management, to set clear goals for your team and make sure the process of delivering those goals is as smooth as possible for your team and their stakeholders. You will ensure your team stays motivated and empowered to take ownership of creativity, you will coach your team to be a triple A team.
You will work closely with Product Leads, Delivery Leads, Stakeholders, and the Associate Art Director to stay aligned on vision and priorities. Quickly mediate and resolve craft disagreements and misalignments. Prioritize the craft’s health and support, above personally contributing to art production. Run and manage healthy and productive craft review sessions. Work closely with the others VFX Leads on Teamfight Tactics Cosmetic to together cultivate a great cohesive culture and ensure a consistent quality and style.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Ready to apply?
Apply to Riot Games
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