All active Animator roles based in California.
Pick a job to read the details
Tap any role on the left — its description and apply link will open here.
About Neuralink:
We are creating devices that enable a bi-directional interface with the brain. These devices allow us to restore movement to the paralyzed, restore sight to the blind, and revolutionize how humans interact with their digital world.
Team Description:
The BCI Applications Team is responsible for building Telepathy.app—software which enables people with paralysis to use computing devices with precision and ease, via thought alone. Our team spans a wide range of disciplines, from neuroscience and machine learning to software engineering and interface design.
Job Description:
We’re looking for an experienced UI Design Engineer to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities:
Job Responsibilities:
Required Qualifications:
Expected Compensation:
The anticipated base salary for this position is expected to be within the following range. Your actual base pay will be determined by your job-related skills, experience, and relevant education or training. We also believe in aligning our employees’ success with the company's long-term growth. As such, in addition to base salary, Neuralink offers equity compensation (in the form of Restricted Stock Units (RSU)) for all full-time employees.
What We Offer:
Full-time employees are eligible for the following benefits listed below.
Ready to apply?
Apply to Neuralink
What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words — here’s how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.
As our Lead Animator, you’ll be accountable for how our game moves and how our animation discipline grows. You’ll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you’ll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.
The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.
Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our privacy policy.
Ready to apply?
Apply to Bonfire StudiosWhat's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words — here’s how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.
We’re looking for a Senior/Principal Animator who understands that every frame communicates something: timing, weight, threat, opportunity. You’ll help define the animation language of a competitive experience, shaping clarity and responsiveness from the earliest stages of development. On a small team, your work will directly influence the feel of every ability, encounter, and moment of impact. If you care about animation as gameplay (and want real ownership over the result) we’d love to see your reel.
The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.
Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our privacy policy.
Ready to apply?
Apply to Bonfire StudiosCookies & analytics
This site uses cookies from third-party services to deliver its features and to analyze traffic.