Jobs Companies PlayStation Global Audio Programmer

Über diese Audio Programmer Stelle bei PlayStation Global

PlayStation Global · Vor Ort · United Kingdom, London

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

Role overview:

Reporting to the group Technical Director, the Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department. Working across an array of PlayStation Studios interactive titles, the role will involve game code, middleware and plugin development along with offline tool development. It will also mean interfacing with multiple teams such as R&D, platform, game teams, QA and more across the globe.

What you’ll be doing: 

  • Design of audio tools for sound design and music team.
  • Process tools to drive automated build systems.
  • Audio processing plugins for audio engines.
  • Linking of game systems to audio engine.
  • Linking game system authoring tools to sound design tools.
  • Complex new audio engine features.
  • Driving the planning, documenting and implementing all relevant audio systems in collaboration with other members of the audio programming team.
  • Supporting the sound design and music production team in tooling requests and game debugging.
  • Ensure code developed runs in an efficient manner and is bug free.
  • Debugging code such that it is release ready.
  • Providing packaged releases of audio systems.
  • Taking responsibility of overall audio tech delivery on a shipping game title.
  • Updating and maintenance of audio middleware

What we are looking for:

  • Strong experience in C++ and object orientated/data oriented design
  • Passionate about audio and video games
  • Experience in C# .NET and WPF
  • Strong knowledge of 3D mathematics
  • Knowledge of acoustics and digital signal processing
  • Experience of audio production software: Pro Tools, Sound Forge, Reaper.
  • Experience of Visual Studio or other development environments

Desired:

  • Knowledge of streaming systems and multithreading
  • Experience of VST development
  • Experience of audio middleware (FMOD, Wwise)
  • Experience of graphical patching environments (PD, MAX/MSP, Reaktor)
  • Experience of Unity 3D/Unreal development
  • Previous experience working in the games industry

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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