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Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how environment art enhances gameplay clarity, supporting players in making split-second decisions, and how world design can ignite both fandom and strategic depth? Join us at teamLFG!
As the Environment Art Lead at teamLFG, you will guide and help create art with the team from preproduction to production on our innovative new IP!
Your leadership will shape memorable worlds that uphold gameplay fairness and clarity. You’ll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.
As a leader for the environment art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.
We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Responsibilities:
• Lead environment art and coordinate work with a multidisciplinary team accountable for worldbuilding, including but not limited to narrative and design
• Mentor and inspire a talented team of artists through all phases of production
• Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
• Create strong processes and scalable art workflows that force multiply the team’s efforts and define a high art quality bar
• Inspire and motivate the team with craft and process advisement
• Embrace “we” culture in addition to being an outstanding collaborator and communicator
• Develop internal and external style guides and workflows, and manage teams through creation of game assets
• Be accountable to the art director visual goals and directions
Required Skills
• Deep understanding of the environment art decisions that matter to competitive players in action or fighting games
• Proven experience in early AAA game development leadership role(s)
• Experience in leading art teams that include but not limited to environment art, palette art, skybox art, and lighting.
• Demonstrated skills and deep understanding of stylized art and style adaptability
• Expert knowledge in Maya, Blender or Max, Substance
• Expert knowledge in Unreal Engine
• Strong organizational, analytical and problem-solving capability with high attention to detail
• Strategic and critical thinking skills with a proactive, investigative mindset
Nice to have Skills
• Platformer genre development experience
• Experience working on a game with a high angle isometric camera perspective
• Experience leading multiple teams on a live game (“game as a service”)
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Can you look beyond a slick interface of progressions and item rewards and imagine the accumulators, loot tables, and account storage that drives it all?
As a Staff Investment Engineer, you will architect and implement the player progression systems of an Unannounced Project from pre-production to production and beyond, giving designers the ability to engage and delight players across thousands of hours of gameplay. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• Architect and maintain production-quality player investment systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
• Provide technical guidance to teammates on using and interfacing with such systems, including advising on constraints and best practices.
• Collaborate daily with a cross-disciplinary team to build new gameplay experiences
REQUIRED SKILLS
• Ability to write, debug, and maintain code in C++
• Experience designing and building networked game systems related to long-term player pursuits
• Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
• Experience with development using the Unreal Engine
NICE-TO-HAVE SKILLS
• Experience working on a live service game
• Experience with development on a variety of platforms (PC, console)
• Experience mentoring or managing engineers
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?
As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
REQUIRED SKILLS
NICE-TO-HAVE SKILLS
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to be a part of creating games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters?
As a Studio Operations Manager (Contract) on teamLFG, you will be a project manager for initiatives in support of the Studio Operations Team and be responsible for supporting daily operations related to studio culture. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We are looking for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES:
Drive execution of projects that require cross-functional collaboration within the Studio Operations team
Assist in managing daily studio operations in coordination with the Studio Operations Sr. Manager (e.g., vendor management, contract management, etc.)
Own planning and execution of studio morale events, internal swag, and studio on-sites
Collaborate with the Studio Operations team to plan and execute internal onsite events
Assist with regular studio comms (team meetings, monthly studio ops updates, additional needed comms)
Maintain office space and be primary point of contact for facilities and physical security
REQUIREMENTS:
Strong project management skills: building project plans, tracking, and driving projects to on-time on-budget completion
Experience working as a part of a multi-discipline operations team (e.g., Facilities, Information Technology, Finance, Human Resources, Recruiting, and Legal)
Outstanding written and oral communication skills: ability to craft communications to individuals at all levels and disciplines, including studio-wide communication
Excellent interpersonal skills, demonstrating the ability to foster strong partnerships in a fast-paced, collaborative environment
Strong conflict resolution and mediation skills, with a proven ability to navigate challenges, mitigate risks, and remove roadblocks to ensure project success
Demonstrated experience in rapidly learning new methods and processes and adapting them to critical business needs in a creative environment
Results driven mindset with strong critical thinking skills and ability to navigate ambiguity
Proficient in Project Management tools (e.g., JIRA or similar, etc.)
Ability to work in office 2-3 times a week
NICE TO HAVE
Experience working with creative teams
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you driven to create games that engage players in a vibrant community? Would you like to contribute to a visually stunning world where art not only captivates but reinforces the mission of the game? Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in making split-second decisions, and how character design can ignite both fandom and strategic depth? Join us at teamLFG!
As the 3D Character Art Lead at teamLFG, you will guide and help create art with the team from pre-production to production and beyond on our innovative new IP!
Your leadership will shape memorable characters that uphold gameplay fairness and clarity. You’ll mentor your team with your extensive experience and keen eye for detail, ensuring every art decision enhances the gameplay space. Your efforts will exhilarate players and elevate the setting and tone for a new standard in PlayStation games.
As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a player-first mindset, stretching beyond your role as you collaborate with a passionate, cross-discipline team dedicated to having a positive impact on players as we bring this new world to life.
We seek candidates who appreciate being part of a cohesive and supportive team with a wide array of backgrounds, experiences, interests, and perspectives.
Responsibilities:
• Lead 3D character art and coordinate work with a multidisciplinary team accountable for character-building, including but not limited to narrative and design
• Mentor and inspire a talented team of artists through all phases of production
• Foster a safe culture for growth, feedback and coaching to encourage strong creative debate
• Create strong processes and scalable art workflows that force multiply the team’s efforts and define a high art quality bar, internally and externally with partner studios
• Inspire and motivate the team with craft and process advisement
• Embrace “we” culture in addition to being an outstanding collaborator and communicator
• Develop internal and external style guides and workflows, and manage teams through creation of game assets
• Be accountable to the art director visual goals and directions
Required Skills:
• Deep understanding of the character art decisions that matter to competitive players in action or fighting games
• Proven experience in early AAA game development leadership role(s)
• Experience in leading art teams that include but not limited to 3D character art, character customization, NPC
• Demonstrated skills and deep understanding of stylized art and style adaptability
• Expert knowledge in Maya, Blender or Max, Substance
• Expert knowledge in Unreal Engine
• Strong organizational, analytical and problem-solving capability with high attention to detail
• Strategic and critical thinking skills with a proactive, investigative mindset
• Help created or established character customization in Unreal and scaled content with outsourcing companies
Nice-to-have Skills:
• Platformer genre development experience
• Experience working on a game with a high angle isometric camera perspective
• Experience leading multiple teams on a live game (“game as a service”)
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Are you passionate about audio's role in supporting a player's ability to make split-second strategic decisions in the heat of action gameplay? Have you been waiting for a game that's craving joyful, iconic, stylized sound?
As the Audio Director at teamLFG, you will drive the creative and technical vision of an Unannounced Project, building upon existing design and audio prototypes through multidisciplinary playtests. You will develop and execute a strategy to hire a small team of internal and external audio developers. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Responsible for the development, communication, and execution of a joyful audio vision in accordance with project creative pillars and player experience goals
Accountable for providing clear objectives and creative direction while supporting the individual creativity and continued growth of audio team members
In coordination with the project leadership team, represent audio-facing staffing needs (incl. external partnerships) while facilitating the creation and acquisition of SFX, Music, and Dialogue assets
Support the iterative development of the audio technical stack and in-engine audio content creation workflows
REQUIRED SKILLS
Proven ability to define, communicate, and deliver an audio vision for interactive projects
Excitement to collaborate with gameplay and narrative designers, artists, programmers, quality assurance experts, and producers to achieve a common goal
Strong ability to understand strategic clarity needs of action games (especially fighting games) and lead successful collaborations with design
Strong understanding of audio creative workflows, sound design craft, and interactive audio systems
Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack, JIRA, Miro, Confluence)
Strong ability to make audio decisions that balance creative intent, technical performance, and project constraints
Ability to creatively align with the team and then take initiative locally and externally
Ability to operate autonomously while navigating ambiguity and holding a creative vision
Willingness and ability to occasionally flex into IC work as necessary as the team grows ("owner/operator")
Willingness and ability to utilize co-development as part of the audio production strategy
Embrace a "we" culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
Shipped experience on a game with tight alignment between audio and player input (e.g., a fighting game or an action-platformer)
Shipped experience on a game with joyful stylized sound
Shipped experience on an online multiplayer game
Prior experience with audio co-development, as either first party or third party
"Soup to nuts" shipping experience in Unreal Engine (especially UE5) and WWISE
Solid knowledge of music composition and aesthetic appreciation of composers like Mort Garson, Koji Kondo, Louie Zong, and Ginger Root
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?
As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals
Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks
Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project
Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching
Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise
Communicate with PlayStation executives, directors, and technology teams, as needed
REQUIRED SKILLS
Experience managing an organization of 20+ engineers on AAA game engineering teams
Experience working with and directing co-development engineering teams
Experience with developing and running online games in a live service environment
Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy
Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles
Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio
Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goals
NICE TO HAVE SKILLS
Experience with development using the Unreal Engine
Experience with development on a variety of platforms (PC, console)
Experience with agile development methodologies
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?
As a Senior Services Engineer at teamLFG, you will drive the development of the orchestration system that coordinates our global fleet of containerized game servers, from requirements gathering and architectural planning to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Build and maintain production-quality backend game orchestration services, including dynamic resource allocation, monitoring, and security
Collaborate daily with a cross-disciplinary team to design the interface between the orchestration system, matchmaking systems, and internal developer experience
Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
Calmly deal with production incidents, participating in an on-call rotation after launch
REQUIRED SKILLS
Production experience designing and building backend services
Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
Experience with orchestration technologies (e.g., Agones, Kubernetes, AccelByte, Playfab), knowing when (and when not) to reach for them
Ability to write, debug, and maintain code in Rust
Strong knowledge of Docker, Git, and Linux (including shell scripting and system configuration)
Embrace a “we” culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
Experience with “games as a service” online game development
Experience with multiple cloud providers and infrastructure-as-code systems like Terraform and Ansible
Experience with Unreal Engine
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how different game mechanics can come together to create amazing teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Staff Gameplay Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of playable characters. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and passionate team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
Build compelling second-to-second gameplay experiences through character sandbox mechanics, especially 3C (Character, Camera and Controls) design and implementation.
Lead a cross-discipline small team to build new playable characters or the core systems that enable the creation of future playable characters.
Review the content across teams and disciplines, giving feedback and direction to ensure competitive readability, best in class game feel, and compelling fantasies.
Create endearing playable characters that maintain IP quality, consistency, along with sandbox design principles.
Work with audio, effects, and animation to make in-game gameplay affordances clear to players.
REQUIRED SKILLS
Intuitive understanding of how second-to-second action games work and why people play them.
Excitement for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment.
Strong technical scripting skills and deep understanding of how game systems are engineered to provide robust tools for designers that optimize for meaningful player expression, designer control, and execution speed.
Strong understanding of combat animation; able to talk anticipation, follow through, character and timing, and their impact on game readability and balance.
Ability to creatively align with the team and then take initiative locally and externally.
Social intelligence, great interpersonal skills, and empathy for creative teams.
Ability to handle ambiguity, including giving and handling feedback despite that ambiguity.
Ability to operate autonomously while holding a creative vision.
Ability to create plans and evaluations for meeting the experiential needs of the players and markets.
Outstanding oral and written communication skills.
Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter.
PREFERRED EXPERIENCE
Experience as a Senior or Lead Sandbox/Gameplay Designer on AAA or large-scale online action games, designing, documenting, and building combat/character systems.
Experience hiring, training, mentoring, and managing peer and junior designers.
Experience delegating work or ownership of an area to multi-disciplinary peers.
Experience with PvP game design and balance for an active player base.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?
As a Senior Gameplay Engineer – Gameplay Tools on teamLFG, you’ll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
• Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model
• Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game
REQUIRED SKILLS
• Ability to write, debug, and maintain code in C++
• Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
• Experience building designer- and artist-facing components and tools
• Experience with development using the Unreal Engine
NICE-TO-HAVE SKILLS
• Experience with development on a variety of platforms (PC, console)
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you have a perceptive eye for how multiplayer game economies and progression systems are intertwined? Do you enjoy deconstructing how these systems create depth and motivate competitive players to engage with a game in the long term? Are you intrigued by how progression and economy intersect with other experiences, such as gameplay mastery and social connections to create engagement loops?
We are seeking a technically skilled, creative, and team-oriented hands-on Principal Progression Economy Designer to contribute to a new multiplayer action game on teamLFG. Most importantly, you will work with a cross-discipline team of dreamers and empathetic world builders devoted to turning a creative dream into a new franchise at PlayStation.
We welcome candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• As a hands-on individual contributor, own the design goals and implementation of progression systems that meet the needs of onboarding newcomers and returning seasoned players
• Deliver achievement and reward structures that encourage pro-social and collaborative behavior in team games
• Set the standards for player motivational loops that are ethical, meaningful, and enriching.
• Define player experience goals to evolve the economic ecosystem based on feedback from leadership, live KPIs, and community sentiment
• Collaborate with Product Managers and other leads (combat, social systems, UX designers) to roll out impactful systemic solutions that are sustainable long-term
• Oversee and drive seasonal content delivery to continually surprise and delight the community
REQUIRED SKILLS
• Strong foundation in building goal-driven, competitive multiplayer game progression and economies
• Demonstrate empathy and understanding of different player motivations in PVP games and the ability to design incentives that generate short- to long-term engagement for them
• Proven ability to both propose design concepts and perform hands-on implementation (e.g., using scripting or prototyping tools to bring systems to life)
• Expertise in balancing content perishability against lifetime persistence of seasonal resets to sustain player motivation
• Experience testing and running resets of the economy and progression in a live-service multiplayer environment is ideal
• Self-driven and collaborative across crafts, with exceptional communication and interpersonal skills
NICE-TO-HAVE SKILLS
• Track record designing game economies that encourage social connections between players through the value of virtual goods
• Experience delegating work or ownership of an area to multidisciplinary peers
• Familiarity with development using Unreal Engine 5
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?
As a Staff Services Engineer for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
REQUIRED SKILLS
NICE-TO-HAVE SKILLS
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Does unlocking the full potential of a game team bring you joy? Are you always looking for faster build times? Do you dream of an unbroken line of success icons on your CI/CD dashboard? Come join us at teamLFG!
As a Senior Engineer at teamLFG, you will improve and maintain the systems that deliver builds to both developers and customers. You'll seek opportunities to speed up workflows, educate developers, and enable the team to do their best work with minimal friction. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
• Develop and maintain automated build software using Unreal Engine 5, primarily using C#
• Monitor and report on the health and status of build systems
• Develop and maintain workflows for internal customers across multiple disciplines
• Provision and manage on-prem and cloud-based build resources
• Troubleshoot build errors and collaborate with varied disciplines to resolve them
• Work with release management to publish game builds to customers
• Work with test team to run automated tests and publish results
REQUIRED SKILLS
• Ability to write, debug, and maintain code in C#
• Ability to write, debug, and maintain code in C++
• Ability to navigate large codebases and be effective with minimal documentation
• Ability to solve complex problems robustly and with minimal oversight
• Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
• Working knowledge of Perforce
• Willingness to assist in other engineering efforts as needed
• Embrace a "we" culture in addition to being an outstanding collaborator and communicator
NICE-TO-HAVE SKILLS
• Experience with front-end web development
• Experience with “games as a service” online game development
• Experience shipping games across multiple platforms
• Professional experience with Unreal Engine 4 or 5
• Professional experience with automated build systems
• Experience with Unreal-specific build workflows like Horde and UGS
• Experience managing and integrating with cloud-based services
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints? Come join us at teamLFG!
As a Tech Art Lead at teamLFG, you’ll collaborate closely with the art team to bring iconic characters to life from pre-production and beyond for a completely new world at PlayStation. Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!
As a member of our tight-knit art team, you’ll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience. Help build and deliver functional and innovative rigs in prototypes and establish scalable pipelines for production. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
REQUIRED SKILLS
Nice to have Skills
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Ready to apply?
Apply to teamLFG
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