Rust vs Unreal Engine

Put two roles head to head — any role, in any location or worldwide-remote.

Side A

Side B

Rust pays about 8% more at the median.

Side-by-side distribution

Rust Unreal Engine
$207.5k
$193k
$109.4k box = 25th–75th · whiskers = 10th–90th $322.2k

Rust Rust

$207,500

median · per year, annualized USD

$180k 25th
$207.5k Median
$243k 75th
$150k
$307.5k
Box 25th–75th · whiskers 10th–90th Full range $78k – $1,500k · outliers off-axis
Disclosing
26.5%
Live roles
3,128

Unreal Engine Unreal Engine

$193,000

median · per year, annualized USD

$160.8k 25th
$193k Median
$236.3k 75th
$124.1k
$264k
Box 25th–75th · whiskers 10th–90th Full range $36.9k – $450k · outliers off-axis
Disclosing
12.1%
Live roles
948

Rust vs Unreal Engine: which pays more?

The median for Rust is $207,500 per year (typically $180,000–$243,000), versus $193,000 for Unreal Engine ($160,848–$236,258). That puts Rust about 8% ahead at the median.

Both figures are computed live from active listings on JobsRadar and normalized to annualized USD, so Rust and Unreal Engine are compared on equal terms regardless of the currency each role was originally posted in. Only roles that publish a salary range feed the medians; numbers refresh every few hours as new roles post and older ones close, so this comparison reflects the market right now rather than a fixed survey. Use it as a directional benchmark when weighing one path against the other.

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